private static void AddTerrainString(StringBuilder sb, Planetoid planet, Image <L16> elevationMap, int landCoords) { sb.AppendFormat("Sea Level: {0}m", Math.Round(planet.SeaLevel)); sb.AppendLine(); var elevationRange = planet.GetElevationRange(elevationMap); if (planet.Hydrosphere?.IsEmpty == false) { var totalCoords = (decimal)(elevationMap.Width * elevationMap.Height); var landProportion = landCoords / totalCoords; sb.AppendFormat("Land proportion: {0}", Math.Round(landProportion, 2)); sb.AppendLine(); sb.AppendFormat("Water proportion: {0}", Math.Round(1 - landProportion, 2)); sb.AppendLine(); } sb.AppendFormat("Avg Elevation: {0}m", Math.Round(elevationRange.Average)); sb.AppendLine(); sb.AppendFormat("Min Elevation: {0}m / {1}m", Math.Round(elevationRange.Min), Math.Round(planet.MaxElevation)); sb.AppendLine(); sb.AppendFormat("Max Elevation: {0}m / {1}m", Math.Round(elevationRange.Max), Math.Round(planet.MaxElevation)); sb.AppendLine(); }