Example #1
0
    public void doIt(GameObject gameObject)
    {
        // 顖Camera
        CameraPivot cameraPivot = FindObjectOfType <CameraPivot>();

        Debug.Assert(cameraPivot != null);
        cameraPivot.lockYaw = true;
        cameraPivot.adjustYaw(degree);

        PlanetPlayerController ppc = gameObject.GetComponent <PlanetPlayerController>();

        Debug.Assert(ppc != null);
        ppc.doDergeeLock = true;
    }
Example #2
0
 PlanetPlayerController getPlanetPlayerController()
 {
     return(planetPlayerController ? planetPlayerController : planetPlayerController = FindObjectOfType <PlanetPlayerController>());
 }