void CreatePlayer()
        {
            if (m_player != null)
            {
                DestroyPlayer();
            }

            PlaneManager planeManager = Services.Get <PlaneManager>();

            m_player = planeManager.InstantiatePlayer();

            m_player.PlayerDeathEvent += HandlePlayerDeathEvent;
            m_player.PlayerDyingEvent += HandlePlayerDyingEvent;
            m_player.PlayerScoreEvent += HandlePlayerScoreEvent;
        }