public void SetControlMode(ControlMode mode) { PlaneController.Status planeStatus = Globals.ControlModeToStatus[mode]; first.currentStatus = planeStatus; second.currentStatus = planeStatus; controlMode = mode; }
private void UpdatePlaneStates(PossibleCollision c) { PlaneController.Status status = c.ControlModeToStatus(); c.first.currentStatus = status; c.second.currentStatus = status; }