Example #1
0
    public void SetMiniMapIcon(Sprite icon, Vector2?cord)
    {
        if (miniMapIcon != null)
        {
            Destroy(miniMapIcon);
        }

        if (cord.HasValue)
        {
            Vector3 c = cord.Value;
            c.z         = 10;
            miniMapIcon = Instantiate(new GameObject(), c, Quaternion.identity);
        }
        else
        {
            miniMapIcon = Instantiate(new GameObject(), place.GetCenter(), Quaternion.identity);
        }
        miniMapIcon.transform.parent = transform;
        miniMapIcon.name             = "MiniMapIcon";
        miniMapIcon.layer            = LayerMask.NameToLayer("MiniMap");
        SpriteRenderer s = miniMapIcon.AddComponent <SpriteRenderer>();

        s.sprite = icon;
    }