public void PizzaComponentToString() { string x = "Test"; decimal y = 1.00m; var sut = PizzaComponent.MakeComponent(x, y); Assert.True(sut.ToString() == $"{sut.Name} - ${sut.Price}"); }
public void MakeComponentTest() { string x = "Test"; decimal y = 1.00m; var sut = PizzaComponent.MakeComponent(x, y); Assert.True(sut.Name == x); Assert.True(sut.Price == y); }
public void ViewOrder(Order FinalizedOrder) { foreach (var PizzaKey in FinalizedOrder.PizzaTable.Keys) { Console.WriteLine($"You orderered a {PizzaKey} pizza."); Console.WriteLine("The number of pizzas you ordered is {0}. ", FinalizedOrder.LimitArray.Sum()); Console.WriteLine("The following components include :\n"); foreach (var PizzaComponent in FinalizedOrder.PizzaTable[PizzaKey]) { Console.WriteLine(PizzaComponent.ToString()); } Console.WriteLine("The total price is {0}", FinalizedOrder.PriceArray.Sum()); } }
public PineappleDecorator(PizzaComponent pizzaComponent) : base(pizzaComponent) { }
public PizzaDecorator(PizzaComponent pizzaComponent) { this.pizzaComponent = pizzaComponent; }
public CheeseDecorator(PizzaComponent pizzaComponent) : base(pizzaComponent) { }
public void PizzaComponentInheritance_Test1() { var Component = new PizzaComponent(); Assert.True(Component.EntityID == 0); }
static void Main(string[] args) { // #region AbstractFactory // AbstractFactory factory1 = new ConcreteFactory1(); // Client client1 = new Client(factory1); // client1.Run(); // AbstractFactory factory2 = new ConcreteFactory2(); // Client client2 = new Client(factory2); // client2.Run(); // #endregion // #region FactoryMethod // // Note: constructors call Factory Method // DocumentFactory[] documents = new DocumentFactory[2]; // documents[0] = new ConcreteResume(); // documents[1] = new ConcreteReport(); // foreach (var document in documents) // { // Console.WriteLine(Environment.NewLine + document.GetType().Name + " -- "); // foreach (var page in document.Pages) // { // Console.WriteLine(page.GetType().Name); // } // } // #endregion /* #region Adapter * * ITarget target = new Target(); * * target.Requests(); * * ITarget target1 = new Adapter(); * * target1.Requests(); * #endregion */ /* #region Singleton * Singleton singlone = Singleton.Instance(); * Singleton singletwo = Singleton.Instance(); * * System.Console.WriteLine("SingleOne {0}: ", singlone.ID); * System.Console.WriteLine("SingleOne {0}: ", singletwo.ID); #endregion */ /*#region Facade * * Computer facade = new Computer(); * * facade.StartComputer(); * #endregion*/ /*#region Command * * IReceive receive = new Receive(); * * ICommand commandOne = new InvokeOneCommand(receive); * ICommand commandTwo = new InvokeTwoCommand(receive); * * commandOne.Execute(); * commandTwo.Execute(); * #endregion*/ // #region Strategy // var strategyA = new Context(new StrategyA()); // strategyA.ConcretInterface(); // var strategyB = new Context(new StrategyB()); // strategyB.ConcretInterface(); // #endregion // #region Observer // Subject subject = new Subject(new List<IObserver>()); // IObserver observer1 = new Observer("Observer 1", subject); // IObserver observer2 = new Observer("Observer 2", subject); // IObserver observer3 = new Observer("Observer 3", subject); // subject.Subscribe(observer1); // subject.Subscribe(observer2); // subject.Subscribe(observer3); // subject.EditEdition(); // Console.WriteLine(); // subject.EditEdition(); // Console.WriteLine(); // subject.UnSubscribe(observer2); // Console.WriteLine(); // subject.EditEdition(); // #endregion #region Decorator IPizzaComponent pizza = new PizzaComponent(); CheeseDecorator chesse = new CheeseDecorator(pizza); TomateDecorator tomate = new TomateDecorator(chesse); Console.WriteLine($"Decorator Pattern Pizza: {tomate.GetDescription()} - {tomate.CalculateCost()}"); #endregion Console.ReadKey(); }