/// <summary> /// フレンドの作成 /// </summary> /// <param name="type"> /// A <see cref="PiyoBase.UNITTYPE"/> /// </param> /// <param name="num"> /// A <see cref="System.Int32"/> /// </param> public void addReadyFriends( PiyoBase.PIYOTYPE type, int num ) { for( int i=0 ; i<num ; i++ ) { mStandbyFriends.Add( type ); //mFriends.Add( PiyoBase.Create( type ) ); } }
public Fuga(PiyoBase piyo1) => this.piyo1 = piyo1;