Example #1
0
 internal void SetSurface(GRContext context, SKHtmlCanvasInterop.GLInfo glInfo, SKColorType colorType, PixelSize size, double scaling)
 {
     _currentSurface =
         new BlazorSkiaSurface(context, glInfo, colorType, size, scaling, GRSurfaceOrigin.BottomLeft);
 }
Example #2
0
 public IBitmapImpl LoadBitmap(PixelFormat format, IntPtr data, PixelSize size, Vector dpi, int stride)
 {
     return(new HeadlessBitmapStub(new Size(1, 1), new Vector(96, 96)));
 }
Example #3
0
 public HeadlessBitmapStub(PixelSize size, Vector dpi)
 {
     PixelSize = size;
     Dpi       = dpi;
     Size      = PixelSize.ToSizeWithDpi(dpi);
 }
Example #4
0
        /// <summary>
        /// Creates a Direct2D brush wrapper for a Avalonia brush.
        /// </summary>
        /// <param name="brush">The avalonia brush.</param>
        /// <param name="destinationSize">The size of the brush's target area.</param>
        /// <returns>The Direct2D brush wrapper.</returns>
        public BrushImpl CreateBrush(IBrush brush, Size destinationSize)
        {
            var solidColorBrush     = brush as ISolidColorBrush;
            var linearGradientBrush = brush as ILinearGradientBrush;
            var radialGradientBrush = brush as IRadialGradientBrush;
            var conicGradientBrush  = brush as IConicGradientBrush;
            var imageBrush          = brush as IImageBrush;
            var visualBrush         = brush as IVisualBrush;

            if (solidColorBrush != null)
            {
                return(new SolidColorBrushImpl(solidColorBrush, _deviceContext));
            }
            else if (linearGradientBrush != null)
            {
                return(new LinearGradientBrushImpl(linearGradientBrush, _deviceContext, destinationSize));
            }
            else if (radialGradientBrush != null)
            {
                return(new RadialGradientBrushImpl(radialGradientBrush, _deviceContext, destinationSize));
            }
            else if (conicGradientBrush != null)
            {
                // there is no Direct2D implementation of Conic Gradients so use Radial as a stand-in
                return(new SolidColorBrushImpl(conicGradientBrush, _deviceContext));
            }
            else if (imageBrush?.Source != null)
            {
                return(new ImageBrushImpl(
                           imageBrush,
                           _deviceContext,
                           (BitmapImpl)imageBrush.Source.PlatformImpl.Item,
                           destinationSize));
            }
            else if (visualBrush != null)
            {
                if (_visualBrushRenderer != null)
                {
                    var intermediateSize = _visualBrushRenderer.GetRenderTargetSize(visualBrush);

                    if (intermediateSize.Width >= 1 && intermediateSize.Height >= 1)
                    {
                        // We need to ensure the size we're requesting is an integer pixel size, otherwise
                        // D2D alters the DPI of the render target, which messes stuff up. PixelSize.FromSize
                        // will do the rounding for us.
                        var dpi       = new Vector(_deviceContext.DotsPerInch.Width, _deviceContext.DotsPerInch.Height);
                        var pixelSize = PixelSize.FromSizeWithDpi(intermediateSize, dpi);

                        using (var intermediate = new BitmapRenderTarget(
                                   _deviceContext,
                                   CompatibleRenderTargetOptions.None,
                                   pixelSize.ToSizeWithDpi(dpi).ToSharpDX()))
                        {
                            using (var ctx = new RenderTarget(intermediate).CreateDrawingContext(_visualBrushRenderer))
                            {
                                intermediate.Clear(null);
                                _visualBrushRenderer.RenderVisualBrush(ctx, visualBrush);
                            }

                            return(new ImageBrushImpl(
                                       visualBrush,
                                       _deviceContext,
                                       new D2DBitmapImpl(intermediate.Bitmap),
                                       destinationSize));
                        }
                    }
                }
                else
                {
                    throw new NotSupportedException("No IVisualBrushRenderer was supplied to DrawingContextImpl.");
                }
            }

            return(new SolidColorBrushImpl(null, _deviceContext));
        }
Example #5
0
        public WicBitmapImpl(APixelFormat format, AlphaFormat alphaFormat, IntPtr data, PixelSize size, Vector dpi, int stride)
        {
            WicImpl = new Bitmap(Direct2D1Platform.ImagingFactory, size.Width, size.Height, format.ToWic(alphaFormat), BitmapCreateCacheOption.CacheOnDemand);
            WicImpl.SetResolution(dpi.X, dpi.Y);
            PixelFormat = format;
            Dpi         = dpi;

            using (var l = WicImpl.Lock(BitmapLockFlags.Write))
            {
                for (var row = 0; row < size.Height; row++)
                {
                    UnmanagedMethods.CopyMemory(
                        (l.Data.DataPointer + row * l.Stride),
                        (data + row * stride),
                        (UIntPtr)l.Data.Pitch);
                }
            }
        }
Example #6
0
 public IBitmapImpl CreateBitmap(PixelSize size, Vector dpi)
 {
     return(new WicBitmapImpl(size, dpi));
 }
Example #7
0
 public IWriteableBitmapImpl CreateWriteableBitmap(PixelSize size, Vector dpi, PixelFormat?format = null)
 {
     return(new WriteableWicBitmapImpl(size, dpi, format));
 }
Example #8
0
 public void SetTexture(int textureId, int internalFormat, PixelSize size, double dpiScaling)
 {
     _impl.SetBackBuffer(textureId, internalFormat, size, dpiScaling);
     SetIsDirty();
 }
Example #9
0
 /// <summary>
 /// Initializes a new instance of the <see cref="WriteableBitmap"/> class.
 /// </summary>
 /// <param name="size">The size of the bitmap in device pixels.</param>
 /// <param name="dpi">The DPI of the bitmap.</param>
 /// <param name="format">The pixel format (optional).</param>
 /// <returns>An <see cref="IWriteableBitmapImpl"/>.</returns>
 public WriteableBitmap(PixelSize size, Vector dpi, PixelFormat?format = null)
     : base(AvaloniaLocator.Current.GetService <IPlatformRenderInterface>().CreateWriteableBitmap(size, dpi, format))
 {
 }
Example #10
0
File: XLib.cs Project: wjk/Avalonia
 public static uint XConfigureResizeWindow(IntPtr display, IntPtr window, PixelSize size)
 => XConfigureResizeWindow(display, window, size.Width, size.Height);
Example #11
0
        public override void Render(DrawingContext context)
        {
            base.Render(context);
            if (!(VisualRoot is Window w))
            {
                return;
            }
            var screens = w.Screens.All;
            var scaling = ((IRenderRoot)w).RenderScaling;

            Pen p = new Pen(Brushes.Black);

            if (screens != null)
            {
                foreach (Screen screen in screens)
                {
                    if (screen.Bounds.X / 10f < _leftMost)
                    {
                        _leftMost = screen.Bounds.X / 10f;
                        InvalidateVisual();
                        return;
                    }

                    Rect boundsRect = new Rect(screen.Bounds.X / 10f + Math.Abs(_leftMost), screen.Bounds.Y / 10f, screen.Bounds.Width / 10f,
                                               screen.Bounds.Height / 10f);
                    Rect workingAreaRect = new Rect(screen.WorkingArea.X / 10f + Math.Abs(_leftMost), screen.WorkingArea.Y / 10f, screen.WorkingArea.Width / 10f,
                                                    screen.WorkingArea.Height / 10f);
                    context.DrawRectangle(p, boundsRect);
                    context.DrawRectangle(p, workingAreaRect);

                    FormattedText text = new FormattedText()
                    {
                        Typeface = Typeface.Default
                    };

                    text.Text = $"Bounds: {screen.Bounds.Width}:{screen.Bounds.Height}";
                    context.DrawText(Brushes.Black, boundsRect.Position.WithY(boundsRect.Size.Height), text);

                    text.Text = $"WorkArea: {screen.WorkingArea.Width}:{screen.WorkingArea.Height}";
                    context.DrawText(Brushes.Black, boundsRect.Position.WithY(boundsRect.Size.Height + 20), text);

                    text.Text = $"Scaling: {screen.PixelDensity * 100}%";
                    context.DrawText(Brushes.Black, boundsRect.Position.WithY(boundsRect.Size.Height + 40), text);

                    text.Text = $"Primary: {screen.Primary}";
                    context.DrawText(Brushes.Black, boundsRect.Position.WithY(boundsRect.Size.Height + 60), text);

                    text.Text = $"Current: {screen.Equals(w.Screens.ScreenFromBounds(new PixelRect(w.Position, PixelSize.FromSize(w.Bounds.Size, scaling))))}";
                    context.DrawText(Brushes.Black, boundsRect.Position.WithY(boundsRect.Size.Height + 80), text);
                }
            }

            context.DrawRectangle(p, new Rect(w.Position.X / 10f + Math.Abs(_leftMost), w.Position.Y / 10, w.Bounds.Width / 10, w.Bounds.Height / 10));
        }
Example #12
0
 /// <summary>
 /// Creates a Bitmap scaled to a specified size from the current bitmap.
 /// </summary>
 /// <param name="destinationSize">The destination size.</param>
 /// <param name="interpolationMode">The <see cref="BitmapInterpolationMode"/> to use should any scaling be required.</param>
 /// <returns>An instance of the <see cref="Bitmap"/> class.</returns>
 public Bitmap CreateScaledBitmap(PixelSize destinationSize, BitmapInterpolationMode interpolationMode = BitmapInterpolationMode.HighQuality)
 {
     return(new Bitmap(GetFactory().ResizeBitmap(PlatformImpl.Item, destinationSize, interpolationMode)));
 }
Example #13
0
 /// <summary>
 /// Initializes a new instance of the <see cref="Bitmap"/> class.
 /// </summary>
 /// <param name="format">The pixel format.</param>
 /// <param name="alphaFormat">The alpha format.</param>
 /// <param name="data">The pointer to the source bytes.</param>
 /// <param name="size">The size of the bitmap in device pixels.</param>
 /// <param name="dpi">The DPI of the bitmap.</param>
 /// <param name="stride">The number of bytes per row.</param>
 public Bitmap(PixelFormat format, AlphaFormat alphaFormat, IntPtr data, PixelSize size, Vector dpi, int stride)
 {
     PlatformImpl = RefCountable.Create(GetFactory().LoadBitmap(format, alphaFormat, data, size, dpi, stride));
 }
Example #14
0
 internal void SetSurface(SKColorType colorType, PixelSize size, double scaling, Action <IntPtr, SKSizeI> blitCallback)
 {
     _currentSurface = new BlazorSkiaRasterSurface(colorType, size, scaling, blitCallback);
 }
Example #15
0
        public X11Window(AvaloniaX11Platform platform, bool popup)
        {
            _platform = platform;
            _popup    = popup;
            _x11      = platform.Info;
            _mouse    = platform.MouseDevice;
            _keyboard = platform.KeyboardDevice;

            var glfeature             = AvaloniaLocator.Current.GetService <IWindowingPlatformGlFeature>();
            XSetWindowAttributes attr = new XSetWindowAttributes();
            var valueMask             = default(SetWindowValuemask);

            attr.backing_store = 1;
            attr.bit_gravity   = Gravity.NorthWestGravity;
            attr.win_gravity   = Gravity.NorthWestGravity;
            valueMask         |= SetWindowValuemask.BackPixel | SetWindowValuemask.BorderPixel
                                 | SetWindowValuemask.BackPixmap | SetWindowValuemask.BackingStore
                                 | SetWindowValuemask.BitGravity | SetWindowValuemask.WinGravity;

            if (popup)
            {
                attr.override_redirect = true;
                valueMask |= SetWindowValuemask.OverrideRedirect;
            }

            XVisualInfo?visualInfo = null;

            // OpenGL seems to be do weird things to it's current window which breaks resize sometimes
            _useRenderWindow = glfeature != null;

            var glx = glfeature as GlxGlPlatformFeature;

            if (glx != null)
            {
                visualInfo = *glx.Display.VisualInfo;
            }
            else if (glfeature == null)
            {
                visualInfo = _x11.TransparentVisualInfo;
            }

            var egl = glfeature as EglGlPlatformFeature;

            var visual = IntPtr.Zero;
            var depth  = 24;

            if (visualInfo != null)
            {
                visual        = visualInfo.Value.visual;
                depth         = (int)visualInfo.Value.depth;
                attr.colormap = XCreateColormap(_x11.Display, _x11.RootWindow, visualInfo.Value.visual, 0);
                valueMask    |= SetWindowValuemask.ColorMap;
            }

            _handle = XCreateWindow(_x11.Display, _x11.RootWindow, 10, 10, 300, 200, 0,
                                    depth,
                                    (int)CreateWindowArgs.InputOutput,
                                    visual,
                                    new UIntPtr((uint)valueMask), ref attr);

            if (_useRenderWindow)
            {
                _renderHandle = XCreateWindow(_x11.Display, _handle, 0, 0, 300, 200, 0, depth,
                                              (int)CreateWindowArgs.InputOutput,
                                              visual,
                                              new UIntPtr((uint)(SetWindowValuemask.BorderPixel | SetWindowValuemask.BitGravity |
                                                                 SetWindowValuemask.WinGravity | SetWindowValuemask.BackingStore)), ref attr);
            }
            else
            {
                _renderHandle = _handle;
            }

            Handle    = new PlatformHandle(_handle, "XID");
            _realSize = new PixelSize(300, 200);
            platform.Windows[_handle] = OnEvent;
            XEventMask ignoredMask = XEventMask.SubstructureRedirectMask
                                     | XEventMask.ResizeRedirectMask
                                     | XEventMask.PointerMotionHintMask;

            if (platform.XI2 != null)
            {
                ignoredMask |= platform.XI2.AddWindow(_handle, this);
            }
            var mask = new IntPtr(0xffffff ^ (int)ignoredMask);

            XSelectInput(_x11.Display, _handle, mask);
            var protocols = new[]
            {
                _x11.Atoms.WM_DELETE_WINDOW
            };

            XSetWMProtocols(_x11.Display, _handle, protocols, protocols.Length);
            XChangeProperty(_x11.Display, _handle, _x11.Atoms._NET_WM_WINDOW_TYPE, _x11.Atoms.XA_ATOM,
                            32, PropertyMode.Replace, new[] { _x11.Atoms._NET_WM_WINDOW_TYPE_NORMAL }, 1);

            if (platform.Options.WmClass != null)
            {
                SetWmClass(platform.Options.WmClass);
            }

            var surfaces = new List <object>
            {
                new X11FramebufferSurface(_x11.DeferredDisplay, _renderHandle,
                                          depth, () => Scaling)
            };

            if (egl != null)
            {
                surfaces.Insert(0,
                                new EglGlPlatformSurface((EglDisplay)egl.Display, egl.DeferredContext,
                                                         new SurfaceInfo(this, _x11.DeferredDisplay, _handle, _renderHandle)));
            }
            if (glx != null)
            {
                surfaces.Insert(0, new GlxGlPlatformSurface(glx.Display, glx.DeferredContext,
                                                            new SurfaceInfo(this, _x11.Display, _handle, _renderHandle)));
            }

            Surfaces = surfaces.ToArray();
            UpdateMotifHints();
            _xic = XCreateIC(_x11.Xim, XNames.XNInputStyle, XIMProperties.XIMPreeditNothing | XIMProperties.XIMStatusNothing,
                             XNames.XNClientWindow, _handle, IntPtr.Zero);
            XFlush(_x11.Display);
        }
Example #16
0
 public IRenderTargetBitmapImpl CreateRenderTargetBitmap(PixelSize size, Vector dpi)
 {
     throw new NotImplementedException();
 }
Example #17
0
 public WindowsVideoFormats(string formatName, PixelSize resolution, WindowsCapture.VideoFormat nativeVideoFormat)
 {
     FormatName        = formatName;
     Resolution        = resolution;
     NativeVideoFormat = nativeVideoFormat;
 }
Example #18
0
 public IBitmapImpl LoadBitmap(PixelFormat format, IntPtr data, PixelSize size, Vector dpi, int stride)
 {
     throw new NotImplementedException();
 }
Example #19
0
 public IRenderTargetBitmapImpl CreateRenderTargetBitmap(PixelSize size, Vector dpi)
 {
     return(new WicRenderTargetBitmapImpl(size, dpi));
 }
Example #20
0
 public IWriteableBitmapImpl CreateWriteableBitmap(PixelSize size, Vector dpi, PixelFormat?fmt)
 {
     throw new NotImplementedException();
 }
Example #21
0
 public IBitmapImpl LoadBitmap(PixelFormat format, IntPtr data, PixelSize size, Vector dpi, int stride)
 {
     return(new WicBitmapImpl(format, data, size, dpi, stride));
 }
 public WriteableWicBitmapImpl(PixelSize size, Vector dpi, PixelFormat?pixelFormat, AlphaFormat?alphaFormat)
     : base(size, dpi, pixelFormat, alphaFormat)
 {
 }
Example #23
0
        public X11Window(AvaloniaX11Platform platform, IWindowImpl popupParent)
        {
            _platform = platform;
            _popup    = popupParent != null;
            _x11      = platform.Info;
            _mouse    = new MouseDevice();
            _touch    = new TouchDevice();
            _keyboard = platform.KeyboardDevice;

            var glfeature             = AvaloniaLocator.Current.GetService <IWindowingPlatformGlFeature>();
            XSetWindowAttributes attr = new XSetWindowAttributes();
            var valueMask             = default(SetWindowValuemask);

            attr.backing_store = 1;
            attr.bit_gravity   = Gravity.NorthWestGravity;
            attr.win_gravity   = Gravity.NorthWestGravity;
            valueMask         |= SetWindowValuemask.BackPixel | SetWindowValuemask.BorderPixel
                                 | SetWindowValuemask.BackPixmap | SetWindowValuemask.BackingStore
                                 | SetWindowValuemask.BitGravity | SetWindowValuemask.WinGravity;

            if (_popup)
            {
                attr.override_redirect = true;
                valueMask |= SetWindowValuemask.OverrideRedirect;
            }

            XVisualInfo?visualInfo = null;

            // OpenGL seems to be do weird things to it's current window which breaks resize sometimes
            _useRenderWindow = glfeature != null;

            var glx = glfeature as GlxGlPlatformFeature;

            if (glx != null)
            {
                visualInfo = *glx.Display.VisualInfo;
            }
            else if (glfeature == null)
            {
                visualInfo = _x11.TransparentVisualInfo;
            }

            var egl = glfeature as EglGlPlatformFeature;

            var visual = IntPtr.Zero;
            var depth  = 24;

            if (visualInfo != null)
            {
                visual        = visualInfo.Value.visual;
                depth         = (int)visualInfo.Value.depth;
                attr.colormap = XCreateColormap(_x11.Display, _x11.RootWindow, visualInfo.Value.visual, 0);
                valueMask    |= SetWindowValuemask.ColorMap;
            }

            int defaultWidth = 0, defaultHeight = 0;

            if (!_popup && Screen != null)
            {
                var monitor = Screen.AllScreens.OrderBy(x => x.PixelDensity)
                              .FirstOrDefault(m => m.Bounds.Contains(Position));

                if (monitor != null)
                {
                    // Emulate Window 7+'s default window size behavior.
                    defaultWidth  = (int)(monitor.WorkingArea.Width * 0.75d);
                    defaultHeight = (int)(monitor.WorkingArea.Height * 0.7d);
                }
            }

            // check if the calculated size is zero then compensate to hardcoded resolution
            defaultWidth  = Math.Max(defaultWidth, 300);
            defaultHeight = Math.Max(defaultHeight, 200);

            _handle = XCreateWindow(_x11.Display, _x11.RootWindow, 10, 10, defaultWidth, defaultHeight, 0,
                                    depth,
                                    (int)CreateWindowArgs.InputOutput,
                                    visual,
                                    new UIntPtr((uint)valueMask), ref attr);

            if (_useRenderWindow)
            {
                _renderHandle = XCreateWindow(_x11.Display, _handle, 0, 0, defaultWidth, defaultHeight, 0, depth,
                                              (int)CreateWindowArgs.InputOutput,
                                              visual,
                                              new UIntPtr((uint)(SetWindowValuemask.BorderPixel | SetWindowValuemask.BitGravity |
                                                                 SetWindowValuemask.WinGravity | SetWindowValuemask.BackingStore)), ref attr);
            }
            else
            {
                _renderHandle = _handle;
            }

            Handle    = new PlatformHandle(_handle, "XID");
            _realSize = new PixelSize(defaultWidth, defaultHeight);
            platform.Windows[_handle] = OnEvent;
            XEventMask ignoredMask = XEventMask.SubstructureRedirectMask
                                     | XEventMask.ResizeRedirectMask
                                     | XEventMask.PointerMotionHintMask;

            if (platform.XI2 != null)
            {
                ignoredMask |= platform.XI2.AddWindow(_handle, this);
            }
            var mask = new IntPtr(0xffffff ^ (int)ignoredMask);

            XSelectInput(_x11.Display, _handle, mask);
            var protocols = new[]
            {
                _x11.Atoms.WM_DELETE_WINDOW
            };

            XSetWMProtocols(_x11.Display, _handle, protocols, protocols.Length);
            XChangeProperty(_x11.Display, _handle, _x11.Atoms._NET_WM_WINDOW_TYPE, _x11.Atoms.XA_ATOM,
                            32, PropertyMode.Replace, new[] { _x11.Atoms._NET_WM_WINDOW_TYPE_NORMAL }, 1);

            if (platform.Options.WmClass != null)
            {
                SetWmClass(platform.Options.WmClass);
            }

            var surfaces = new List <object>
            {
                new X11FramebufferSurface(_x11.DeferredDisplay, _renderHandle,
                                          depth, () => Scaling)
            };

            if (egl != null)
            {
                surfaces.Insert(0,
                                new EglGlPlatformSurface((EglDisplay)egl.Display, egl.DeferredContext,
                                                         new SurfaceInfo(this, _x11.DeferredDisplay, _handle, _renderHandle)));
            }
            if (glx != null)
            {
                surfaces.Insert(0, new GlxGlPlatformSurface(glx.Display, glx.DeferredContext,
                                                            new SurfaceInfo(this, _x11.Display, _handle, _renderHandle)));
            }

            Surfaces = surfaces.ToArray();
            UpdateMotifHints();
            UpdateSizeHints(null);
            _xic = XCreateIC(_x11.Xim, XNames.XNInputStyle, XIMProperties.XIMPreeditNothing | XIMProperties.XIMStatusNothing,
                             XNames.XNClientWindow, _handle, IntPtr.Zero);
            XFlush(_x11.Display);
            if (_popup)
            {
                PopupPositioner = new ManagedPopupPositioner(new ManagedPopupPositionerPopupImplHelper(popupParent, MoveResize));
            }
            if (platform.Options.UseDBusMenu)
            {
                NativeMenuExporter = DBusMenuExporter.TryCreate(_handle);
            }
        }
 /// <inheritdoc />
 public IBitmapImpl LoadBitmap(PixelFormat format, AlphaFormat alphaFormat, IntPtr data, PixelSize size, Vector dpi, int stride)
 {
     return(new ImmutableBitmap(size, dpi, stride, format, alphaFormat, data));
 }
Example #25
0
 public IWriteableBitmapImpl CreateWriteableBitmap(PixelSize size, Vector dpi, PixelFormat?format = null)
 {
     return(new HeadlessBitmapStub(size, dpi));
 }
 /// <inheritdoc />
 public IWriteableBitmapImpl CreateWriteableBitmap(PixelSize size, Vector dpi, PixelFormat format, AlphaFormat alphaFormat)
 {
     return(new WriteableBitmapImpl(size, dpi, format, alphaFormat));
 }
Example #27
0
 public IBitmapImpl ResizeBitmap(IBitmapImpl bitmapImpl, PixelSize destinationSize, BitmapInterpolationMode interpolationMode = BitmapInterpolationMode.HighQuality)
 {
     return(new HeadlessBitmapStub(destinationSize, new Vector(96, 96)));
 }
Example #28
0
 public GlOpenGlBitmapImpl(IGlContext context, PixelSize pixelSize, Vector dpi)
 {
     _context  = context;
     PixelSize = pixelSize;
     Dpi       = dpi;
 }
Example #29
0
 public IRenderTargetBitmapImpl CreateRenderTargetBitmap(PixelSize size, Vector dpi)
 {
     return(new HeadlessBitmapStub(size, dpi));
 }
 /// <inheritdoc />
 public IBitmapImpl ResizeBitmap(IBitmapImpl bitmapImpl, PixelSize destinationSize, BitmapInterpolationMode interpolationMode = BitmapInterpolationMode.HighQuality)
 {
     // https://github.com/sharpdx/SharpDX/issues/959 blocks implementation.
     throw new NotImplementedException();
 }