// Start is called before the first frame update void Start() { whiteboard = GameObject.Find("Plane"); script = whiteboard.GetComponent <PixAccess>(); // comentext = (GameObject)Resources.Load("TextOutput"); // texscript = comentext.GetComponent<TextControl>(); dropdown = GetComponent <Dropdown>(); }
// Start is called before the first frame update void Start() { whiteboard = GameObject.Find("Plane"); script = whiteboard.GetComponent <PixAccess>(); dropdown = GetComponent <Dropdown>(); }
// Start is called before the first frame update void Start() { whiteboard = GameObject.Find("Plane"); //Unityちゃんをオブジェクトの名前から取得して変数に格納する script = whiteboard.GetComponent <PixAccess>(); dropdown = GetComponent <Dropdown>(); }