public static void Main() { var pitFotress = new PitFortressCollection(); pitFotress.AddPlayer("Gosho", 2); pitFotress.AddPlayer("Pesho", 3); pitFotress.AddMinion(0); pitFotress.AddMinion(5); pitFotress.AddMinion(3); pitFotress.SetMine("Gosho", 1, 2, 100); pitFotress.SetMine("Pesho", 4, 1, 20); pitFotress.PlayTurn(); pitFotress.PlayTurn(); }
public static void Main() { PitFortressCollection pitFort = new PitFortressCollection(); pitFort.AddPlayer("pencho", 77); pitFort.AddPlayer("pencho2", 2); pitFort.AddPlayer("pencho3", 3); pitFort.AddPlayer("pencho4", 4); pitFort.playersByName["pencho"].Score = 5; pitFort.playersByName["pencho2"].Score = 6; pitFort.playersByName["pencho3"].Score = 7; pitFort.playersByName["pencho4"].Score = 8; var a = pitFort.Top3PlayersByScore(); var b = pitFort.Min3PlayersByScore(); pitFort.AddMinion(5); pitFort.AddMinion(6); pitFort.AddMinion(7); pitFort.AddMinion(8); pitFort.AddMinion(8); pitFort.AddMinion(4); var c = pitFort.ReportMinions(); pitFort.SetMine("pencho", 1, 2, 100); pitFort.SetMine("pencho", 1, 1, 80); pitFort.SetMine("pencho", 1, 1, 100); pitFort.SetMine("pencho", 0, 4, 100); pitFort.SetMine("pencho", 0, 1, 100); var d = pitFort.GetMines().ToList(); PitFortressCollection pit2 = new PitFortressCollection(); pit2.AddPlayer("Poncho", 77); pit2.SetMine("Poncho", 77, 77, 88); pit2.SetMine("Poncho", 77, 77, 77); pit2.SetMine("Poncho", 77, 77, 77); var mines = pit2.GetMines().ToList(); Console.ReadLine(); }
public static void Main() { PitFortressCollection collection = new PitFortressCollection(); collection.AddMinion(13); collection.AddMinion(27); collection.AddMinion(5); collection.AddMinion(5066); collection.AddMinion(5066); collection.AddMinion(134013); Console.WriteLine(collection.MinionsCount); foreach (var mine in collection.ReportMinions()) { Console.WriteLine(mine.XCoordinate); Console.WriteLine(mine.Health); Console.WriteLine(mine.Id); Console.WriteLine("--------"); } }
public void Initialize() { this.PitFortressCollection = new PitFortressCollection(); }