private IEnumerator EnableSignalAsync()
        {
            while (!isSignalReady)
            {
                yield return(null);
            }


            pingInstance.displayPingInManager = true;
            pingInstance.pingType             = PingType.Signal;
            pingInstance.visible = true;
            pingInstance.minDist = 5;
            pingInstance.range   = 10;
            pingInstance.SetType(PingType.Signal);
            pingInstance.SetLabel(prefabIdentifier.ClassId);
            pingInstance.SetColor(2);

            yield break;
        }