private IEnumerator EnableSignalAsync() { while (!isSignalReady) { yield return(null); } pingInstance.displayPingInManager = true; pingInstance.pingType = PingType.Signal; pingInstance.visible = true; pingInstance.minDist = 5; pingInstance.range = 10; pingInstance.SetType(PingType.Signal); pingInstance.SetLabel(prefabIdentifier.ClassId); pingInstance.SetColor(2); yield break; }