void Start() { pinSetterController = GameObject.FindObjectOfType <PinSetterController>(); ballController = GameObject.FindObjectOfType <BallController>(); pinCounter = GameObject.FindObjectOfType <PinCounter>(); scoreDisplay = GameObject.FindObjectOfType <ScoreDisplay>(); levelManager = GameManager.FindObjectOfType <LevelManager>(); }
void Start() { standingPinsCount = GameObject.Find("StandingPinsCount").GetComponent <Text>(); pinSetterController = GameObject.FindObjectOfType <PinSetterController>(); gameManager = GameObject.FindObjectOfType <GameManager>(); }