void Start() { fishPool = FindObjectOfType <FishPool>(); musicPlayer = FindObjectOfType <MusicPlayer>(); pickupTracker = FindObjectOfType <PickupTracker>(); pilot = FindObjectOfType <Pilot>(); pilot_ID_Field = FindObjectOfType <Pilot_ID_Field>(); player = FindObjectOfType <Player>(); records = FindObjectOfType <Records>(); }
void Start() { leaderBoard = dreamloLeaderBoard.GetSceneDreamloLeaderboard(); pilot = FindObjectOfType <Pilot>(); pilot_ID_Field = FindObjectOfType <Pilot_ID_Field>(); readout = GetComponent <TextMeshProUGUI>(); timeKeeper = FindObjectOfType <Timekeeper>(); if (WebGL) { webGL = true; } else { leaderBoard.LoadScores(); } records.Clear(); pilot_ID_Field.PilotID = pilot.ID; pilot_ID_Field.SetID(); // triggers a parse }
void Start() { pilot_ID_Field = FindObjectOfType <Pilot_ID_Field>(); }