Example #1
0
    void CreateFallingPiece()
    {
        FallingPiece piece = pieceGenerator.NextFallingPiece();

        piece.OnStop += piece_OnStop;
        piece.StartFalling();
    }
Example #2
0
    void CreateFallingPiece()
    {
        FallingPiece piece = new FallingPiece(pieceGenerator.NextFallingPiece());

        piece.OnStop += piece_OnStop;
    }