Example #1
0
    public static GameObject InstantiatePieceAndPlaceOnSquare(string name, PieceControllerType type, ColorsEnum color, string destinationSquare)
    {
        GameObject newPiece = Utils.CreatePieceGameObject(name, type, color);
        Square     square   = Board.SquareMapping[destinationSquare];

        Utils.PlaceOnObject(newPiece, square.gameObject);

        return(newPiece);
    }
Example #2
0
    public static GameObject CreatePieceGameObject(string name, PieceControllerType type, ColorsEnum color)
    {
        GameObject newGameObject = new GameObject(name);

        newGameObject.AddComponent <Piece>();
        Piece PieceComponent = newGameObject.GetComponent <Piece>();

        PieceComponent.IPiece = PieceFactory.createInstance(type);
        PieceComponent.Type   = type;
        PieceComponent.SetColor(color);

        return(newGameObject);
    }
Example #3
0
    public static IPiece createInstance(PieceControllerType pieceType)
    {
        IPiece piece;

        switch (pieceType)
        {
        case PieceControllerType.QUEEN:
            piece = new Queen();
            break;

        case PieceControllerType.KING:
            piece = new King();
            break;

        case PieceControllerType.ROOK:
            piece = new Rook();
            break;

        case PieceControllerType.KNIGHT:
            piece = new Knight();
            break;

        case PieceControllerType.BISHOP:
            piece = new Bishop();
            break;

        case PieceControllerType.PAWN:
            piece = new Pawn();
            break;

        default:
            piece = null;
            break;
        }
        return(piece);
    }