Example #1
0
    //Vector3 prePosition;
    //public float speed;

    void Start()
    {
        generator = GetComponent <PieGenerator>();
        thrower   = GetComponent <PieThrower>();
        if (generator == null)
        {
            Debug.Log("generator is null");
        }
        if (thrower == null)
        {
            Debug.Log("thrower is null");
        }

        //とりあえず0で初期化
        for (int i = 0; i < prePositions.Length; i++)
        {
            prePositions[i] = Vector3.zero;
        }
    }
Example #2
0
 void Awake()
 {
     pieGenClass = this;
 }