Example #1
0
 public void Pop()
 {
     foreach (ParticleSystem p in GetComponentsInChildren <ParticleSystem>())
     {
         p.Play();
     }
     End();
     PlaymodeManager.mode = PlaymodeManager.Mode.paused;
     PickupableManager.Pause();
 }
    public void StartEnd()
    {
        if (mode == Mode.paused)
        {
            mode = Mode.playing;
        }
        else
        {
            mode = Mode.paused;
        }

        if (mode == Mode.paused)
        {
            PickupableManager.Pause();
        }
    }
 public void Reset()
 {
     mode = Mode.paused;
     PickupableManager.ResetPositions();
 }