public static void AddSpeedUpEventInvoker(PickupBrick invoker) { speedUpEventInvokers.Add(invoker); foreach (UnityAction <float, float> speedUpListener in speedUpEventListeners) { invoker.AddSpeedUpEventListener(speedUpListener); } }
public static void AddFreezeInvoker(PickupBrick invoker) { freezeEffectInvokers.Add(invoker); foreach (UnityAction <float> freezeEffectListener in freezeEffectListeners) { invoker.AddFreezeEventListener(freezeEffectListener); } }