public void ClickEvent()
 {
     if (PickUpObject)
     {
         inputManager.objectInHand = objectInMyHand;
         objectInMyHand.HoldUp();
         PickUpObject = false;
     }
     else if (computerAvailable)
     {
         ContextMenu.SetActive(true);
         TempUI.SetActive(false);
         computerMenu.SetActive(true);
     }
     else
     if (NPCCAvailable)
     {
         ContextMenu.SetActive(true);
         TempUI.SetActive(true);
         computerMenu.SetActive(false);
         TempUI_Text.text = "You are studying " + currentTalkingTarget;
     }
     else
     if (NPCSAvailable)
     {
         ContextMenu.SetActive(true);
         TempUI.SetActive(true);
         computerMenu.SetActive(false);
         TempUI_Text.text = "You are having a conversation with " + currentTalkingTarget;
     }
 }