Example #1
0
    // set up facings and zRot values
    protected void SetFacingsAndZRot()
    {
        zRot = (int)transform.eulerAngles.z; // set z rotation

        // set facing and opposite facing depending on the z rotation
        facing         = PhysicsUtilities.GetFacingDirection(zRot);
        oppositeFacing = PhysicsUtilities.GetFacingDirection(zRot, true);
    }