} // 0x00000001817C5810-0x00000001817C58C0 private void u0925u0929u0927u0925u0920u0926u091Du0927u0925u0929u0920(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C4FE0-0x00000001817C5060
private void OnPhraseRecognized(PhraseRecognizedEventArgs args) { // Stump to stop editor from crying }
private void OnKeywordsRecognized(PhraseRecognizedEventArgs args) { Debug.Log("Keyword: " + args.text); keywordUnlocks[args.text].Invoke(); }
private void HideGraph(PhraseRecognizedEventArgs args) { Debug.Log("hide canvas called"); canvas.SetActive(false); }
private void OnPhraseRecognized(PhraseRecognizedEventArgs args) { if (args.text == m_Keywords[0]) { Instantiate(dinosaur, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[1]) { Instantiate(butterfly, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[2]) { Instantiate(skeleton, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[3]) { Instantiate(zombies, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[4]) { Instantiate(tiger, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[5]) { Instantiate(rabbit, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[6]) { Instantiate(robot, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[7]) { Instantiate(horse, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[8]) { Instantiate(soldier, transform.position + (transform.forward * 3), transform.rotation); } if (args.text == m_Keywords[9]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy2"); foreach (GameObject enemy2 in enemies) { GameObject.Destroy(enemy2); } } if (args.text == m_Keywords[10]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy1"); foreach (GameObject enemy1 in enemies) { GameObject.Destroy(enemy1); } } if (args.text == m_Keywords[11]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy3"); foreach (GameObject enemy3 in enemies) { GameObject.Destroy(enemy3); } } if (args.text == m_Keywords[12]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy4"); foreach (GameObject enemy4 in enemies) { GameObject.Destroy(enemy4); } } if (args.text == m_Keywords[13]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy5"); foreach (GameObject enemy5 in enemies) { GameObject.Destroy(enemy5); } } if (args.text == m_Keywords[14]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy6"); foreach (GameObject enemy6 in enemies) { GameObject.Destroy(enemy6); } } if (args.text == m_Keywords[15]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy"); foreach (GameObject enemy in enemies) { GameObject.Destroy(enemy); } } if (args.text == m_Keywords[16]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy7"); foreach (GameObject enemy7 in enemies) { GameObject.Destroy(enemy7); } } if (args.text == m_Keywords[17]) { GameObject[] enemies = GameObject.FindGameObjectsWithTag("Enemy8"); foreach (GameObject enemy8 in enemies) { GameObject.Destroy(enemy8); } } }
void ApplyForce(PhraseRecognizedEventArgs args) { //ball.GetComponent<Rigidbody>().AddForce(transform.forward * 5); ball.GetComponent <Rigidbody>().AddForce(ball.transform.forward * 4, ForceMode.Impulse); }
private void StopBallCommand(PhraseRecognizedEventArgs args) { Debug.Log("stop called"); StopBall(); }
} // 0x00000001817C5350-0x00000001817C53D0 private void u0925u0920u0927u091Fu091Cu091Du0929u091Au091Du0929u091E(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C4DD0-0x00000001817C4E50
} // 0x00000001817C2AA0-0x00000001817C2D50 private void u091Cu091Du0929u091Du0921u091Au0922u0925u0926u0922u091B(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C1E40-0x00000001817C1EC0
} // 0x00000001817C3860-0x00000001817C38E0 private void u0920u0921u0922u091Eu091Cu0923u091Bu0920u091Eu091Au0927(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C37E0-0x00000001817C3860
} // 0x00000001817C4070-0x00000001817C4320 private void u0926u0929u091Au0928u0925u0923u0929u0922u0920u091Au0927(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C5350-0x00000001817C53D0
} // 0x00000001817C16D0-0x00000001817C1980 private void u0921u091Au0926u0927u0925u0923u091Bu0926u091Fu091Bu091F(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C3860-0x00000001817C38E0
} // 0x00000001817C5170-0x00000001817C51F0 private void u0922u0927u091Eu0925u091Au0921u0927u091Fu0923u0922u0928(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C45D0-0x00000001817C4650
} // 0x00000001817C4320-0x00000001817C45D0 private void u0926u091Du0921u0926u0929u0926u091Cu0923u0921u0920u0920(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C5170-0x00000001817C51F0
private void ResetGame(PhraseRecognizedEventArgs args) { Debug.Log("reset game"); SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); }
} // 0x00000001817C52A0-0x00000001817C5350 private void u0921u0924u0929u0920u0929u0929u0925u0924u091Fu0929u091D(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C3FF0-0x00000001817C4070
private void PlaceBall(PhraseRecognizedEventArgs args) { Debug.Log("place ball"); ball.SetActive(true); // cube.SetActive(true); }
} // 0x00000001817C3FF0-0x00000001817C4070 private void u091Eu0920u0923u0920u091Au091Cu0927u0923u0928u091Cu091E(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C2970-0x00000001817C29F0
void BounceBall(PhraseRecognizedEventArgs args) { Debug.Log("bounce ball"); ball.GetComponent <Rigidbody>().AddForce(Camera.main.transform.up * 10); }
} // 0x00000001817C0DC0-0x00000001817C0E40 private void u091Au091Fu0920u0928u091Eu0921u091Eu091Du0927u0926u0923(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C0D40-0x00000001817C0DC0
private void ShowGraph(PhraseRecognizedEventArgs args) { Debug.Log("show canvas called"); canvas.SetActive(true); }
//called when a keyword is recognized by voice detection private void VoiceRecognized(PhraseRecognizedEventArgs voice) { Debug.Log(voice.text); keywordActive[voice.text] = true; }
private void KeywordRecognizer_OnPhraseRecognized(PhraseRecognizedEventArgs args) { OnPhraseRecognized(args.confidence, args.phraseDuration, args.phraseStartTime, args.semanticMeanings, args.text); }
/// <summary> /// This is the listener that is needed by the KeywordRecognizer library. This stores all of the commands said in a list once the /// KeywordRecognizer is started. /// </summary> /// <param name="speech"></param> private void RecognizedSpeech(PhraseRecognizedEventArgs speech) { Debug.Log(speech.text); textMesh.text += char.ToUpper(speech.text[0]) + speech.text.Substring(1) + "\n"; actionNames.Add(speech.text); }
/// <summary> /// When the keyword recognizer hears a command this will be called. /// In this case we only have one keyword, which will re-enable moving the /// target. /// </summary> /// <param name="args">information to help route the voice command.</param> private void KeywordRecognizer_OnPhraseRecognized(PhraseRecognizedEventArgs args) { ResetStage(); }
private void Recognizer_OnPhraseRecognized(PhraseRecognizedEventArgs args) { word = args.text; Debug.Log("Voice Recognizer Command: " + word); }
private void ShowStats(PhraseRecognizedEventArgs args) { GameObject dummy = new GameObject("Panel"); //WiFiAdapter = new UniversalWiFi(); //var list = WiFiAdapter.getNetworks(); // rotate the cube and bars prefabs Vector3 rotC = transform.rotation.eulerAngles; Vector3 rotB = transform.rotation.eulerAngles; rotC.y = 90.397f; rotB.x = -.333f; // creates new panel var panel = GameObject.CreatePrimitive(PrimitiveType.Cube); panel.transform.position = new Vector3(posCube.x, posCube.y, posCube.z); panel.transform.localScale = new Vector3(scaleCube.x, scaleCube.y, scaleCube.z); panel.transform.rotation = Quaternion.Euler(rotC); panel.AddComponent <ColorChange>(); panel.transform.parent = dummy.transform; // creates Names of wifi GameObject Text = new GameObject(); Text.AddComponent <TextMesh>(); var textMesh = Text.GetComponent <TextMesh>(); textMesh.color = Color.black; // textMesh.text = "Name: " + list.Count; Text.transform.position = posName; Text.transform.localScale = scaleWords; Text.transform.parent = dummy.transform; // creates wifi bars GameObject Bars = new GameObject(); Bars = Instantiate(prefab); Bars.transform.position = posBars; Bars.transform.localScale = scaleBars; Bars.transform.rotation = Quaternion.Euler(rotB); Bars.transform.parent = dummy.transform; //Create DB value GameObject DBText = new GameObject(); DBText.AddComponent <TextMesh>(); var DBtextMesh = DBText.GetComponent <TextMesh>(); DBtextMesh.color = Color.black; DBtextMesh.text = "DBs "; DBText.transform.position = posDB; DBText.transform.localScale = scaleWords; DBText.transform.parent = dummy.transform; //Create MAC address GameObject MACText = new GameObject(); MACText.AddComponent <TextMesh>(); var MACtextMesh = MACText.GetComponent <TextMesh>(); MACtextMesh.color = Color.black; MACtextMesh.text = "MAC Address"; MACText.transform.position = posMAC; MACText.transform.localScale = scaleWords; MACText.transform.parent = dummy.transform; dummy.transform.position = new Vector3(Camera.main.transform.position.x, Camera.main.transform.position.y - 1f, Camera.main.transform.position.z - 16.7f); HidePanels(); }
private void PlayBallCommand(PhraseRecognizedEventArgs args) { Debug.Log("play called"); PlayBall(); }
private void RecognizedSpeech(PhraseRecognizedEventArgs speech) { Debug.Log(speech.text); actions[speech.text].Invoke(); }
} // 0x00000001817C53D0-0x00000001817C5680 private void u091Bu091Fu0929u091Eu091Cu0928u091Cu0922u091Au0928u0925(PhraseRecognizedEventArgs u0929u0925u091Bu0920u0927u0927u0924u091Au0924u0928u091E) { } // 0x00000001817C1650-0x00000001817C16D0