void Start() { GameObject photoDestinationGuide = GameObject.Find("PhotoDestination"); PhotoVisualiser photoVisualiser = new PhotoVisualiser(); ClothingConfig playerClothingConfig = new ClothingConfig(); playerClothingConfig.setClothing("Head","AV010"); playerClothingConfig.setClothing("Body","AV04"); playerClothingConfig.setClothing("Leg","AV01"); Photo tmpPhotoDetails = new Photo((ApplicationID)System.Enum.ToObject(typeof(ApplicationID),0),0, new PhotoCharacterElement(8,Random.Range(1,4),null), new PhotoCharacterElement(0,Random.Range(1,4),null), new PlayerAvatarSettings("Male",playerClothingConfig), Random.Range(1,4), "Test Photo", null); photoVisualiser.producePhotoRender("TestPhoto",tmpPhotoDetails,0.05f,photoDestinationGuide,true); }
public void init(PDBCRemovePhoto para_removePhotoParams, string para_questGiverName) { int questGiverID = para_removePhotoParams.questGiverID; string questGiverName = para_questGiverName; // Apply portrait. Transform dummyPortrait = transform.FindChild("Portrait"); PortraitHelper.replaceEntireDummyPortrait(dummyPortrait.gameObject,questGiverID,0,questGiverName,0.04f); CommonUnityUtils.setSortingLayerOfEntireObject(dummyPortrait.gameObject,"SpriteGUI"); CommonUnityUtils.setSortingOrderOfEntireObject(dummyPortrait.gameObject,6000); // Apply photo render. GhostbookManagerLight gbMang = GhostbookManagerLight.getInstance(); Photo reqPhoto = gbMang.getPhoto(questGiverID, para_removePhotoParams.langAreaID, para_removePhotoParams.diffIndexInLangArea, para_removePhotoParams.photoDiffPosition); PhotoVisualiser pVisualiser = new PhotoVisualiser(); GameObject nwRenderObj = pVisualiser.producePhotoRender("NewPhotoRender",reqPhoto,0.05f,transform.FindChild("PhotoGuide").gameObject,true); CommonUnityUtils.setSortingLayerOfEntireObject(nwRenderObj,"SpriteGUI"); CommonUnityUtils.setSortingOrderOfEntireObject(nwRenderObj,6000); nwRenderObj.transform.parent = transform; // Apply gradual fade effect on photo. applyFadeAnimationToPhoto(nwRenderObj); }
private void drawPhoto() { //Debug.Log(uiBounds.ContainsKey("OkBtn")); // Apply photo render. PhotoVisualiser pVisualiser = new PhotoVisualiser(); GameObject nwRenderObj = pVisualiser.producePhotoRender("NewPhotoRender",reqPhoto,0.05f,transform.FindChild("PhotoGuide").gameObject,true); CommonUnityUtils.setSortingLayerOfEntireObject(nwRenderObj,"SpriteGUI"); CommonUnityUtils.setSortingOrderOfEntireObject(nwRenderObj,6000); nwRenderObj.transform.parent = transform; }
private void displayPhotoPageView(int para_photoPageIndex) { contentsPageChild.gameObject.SetActive(false); photoPageChild.gameObject.SetActive(true); isInContentsView = false; isInPageView = true; isInCloseupView = false; PhotoPage reqPage = availablePhotoPages[para_photoPageIndex]; currPhotoPage = reqPage; currPhotoPageIndex = para_photoPageIndex; //int reqLA = currPhotoPage.getLangArea(); //int reqDiff = currPhotoPage.getDifficulty(); humanReadableDescText = currPhotoPage.getExplanation(); // Adjust state of the previous and next buttons. Transform prevPageBtn = photoPageChild.FindChild("PreviousPageButton"); Transform nextPageBtn = photoPageChild.FindChild("NextPageButton"); prevPageBtn.renderer.enabled = true; nextPageBtn.renderer.enabled = false; if((availablePhotoPages.Count > 0)&&(currPhotoPageIndex > 0)&&(currPhotoPageIndex < availablePhotoPages.Count)) { prevPhotoPageAvailable = true; prevPageBtn.renderer.enabled = true; } if((availablePhotoPages.Count > 0)&&(currPhotoPageIndex < (availablePhotoPages.Count-1))&&(currPhotoPageIndex >= 0)) { nextPhotoPageAvailable = true; nextPageBtn.renderer.enabled = true; } // Setup page title, bookmark and prev, next buttons. if( ! photoPageBoundsLoaded) { string[] elementNames = {"PhotoPageTitle","BookmarkTip","PreviousPageButton","NextPageButton","PlayPageButton","NoteScrollArea"}; string[] elementContent = {"PhotoPageTitle","BookmarkTip","PreviousPage","NextPage","PlayPageButton","NoteScrollArea"}; bool[] destroyGuideArr = {false,true,false,false,false,true}; int[] textElementTypeArr = {0,0,0,0,0,0}; prepTextElements(elementNames,elementContent,destroyGuideArr,textElementTypeArr,photoPageChild.name); photoPageBoundsLoaded = true; } // Setup page number text. Transform pageNumber = photoPageChild.FindChild("PageNumber"); pageNumber.GetComponent<TextMesh>().text = " ";//""+(para_photoPageIndex+1); pageNumber.renderer.sortingOrder = 1110; // Setup photos on the page. PhotoVisualiser pVisualiser = new PhotoVisualiser(); int numOfPhotos = reqPage.getNumAvailablePhotos(); numPhotosOnCurrPage = numOfPhotos; Dictionary<int,Photo> availablePhotos = reqPage.getAvailablePhotos(); for(int i=0; i<4; i++) { Transform tmpOldPhoto = photoPageChild.FindChild("PhotoPosition"+i); if(tmpOldPhoto != null) { Destroy(tmpOldPhoto.gameObject); } Transform tmpOldCaption = photoPageChild.FindChild("Caption"+i); if(tmpOldCaption != null) { Destroy(tmpOldCaption.gameObject); } } for(int i=0; i<4; i++) { Transform reqPhotoGuide = photoPageChild.FindChild("PhotoTemplate"+(i+1)); Transform captionTextGuide = reqPhotoGuide.FindChild("CaptionText"); captionTextGuide.renderer.enabled = false; Transform photoNumber = reqPhotoGuide.FindChild("PhotoNumber"); photoNumber.GetComponent<TextMesh>().text = ""+ (((currPhotoPageIndex * 4) + i) + 1); photoNumber.renderer.sortingOrder = 2011; photoNumber.renderer.enabled = true; } for(int i=0; i<numOfPhotos; i++) { Transform reqPhotoGuide = photoPageChild.FindChild("PhotoTemplate"+(i+1)); if((reqPhotoGuide != null)&&(availablePhotos.ContainsKey(i))) { Photo reqPhoto = availablePhotos[i]; reqPhotoGuide.parent = null; Transform photoBlank = reqPhotoGuide.FindChild("PhotoBlank"); photoBlank.renderer.enabled = false; if( ! uiBounds.ContainsKey("PhotoPosition"+i)) { uiBounds.Add("PhotoPosition"+i,WorldSpawnHelper.getWorldToGUIBounds(photoBlank.renderer.bounds,upAxisArr)); } GameObject nwPhotoRender = pVisualiser.producePhotoRender("PhotoPosition"+i,reqPhoto,0.025f,photoBlank.gameObject,false); CommonUnityUtils.setSortingOrderOfEntireObject(nwPhotoRender,1300); reqPhotoGuide.FindChild("SellotapeCorners").renderer.sortingOrder = 2000; Transform selloBanner = reqPhotoGuide.FindChild("SellotapeBanner"); selloBanner.renderer.sortingOrder = 2010; Transform captionTextGuide = reqPhotoGuide.FindChild("CaptionText"); GameObject nwCaptionObj = WordBuilderHelper.buildWordBox(99,reqPhoto.getDateTimeStampStr(),CommonUnityUtils.get2DBounds(captionTextGuide.renderer.bounds),2f,upAxisArr,genericWordBoxPrefab); nwCaptionObj.name = "Caption"+i; Destroy(nwCaptionObj.transform.FindChild("Board").gameObject); nwCaptionObj.transform.FindChild("Text").renderer.sortingOrder = 2011; nwCaptionObj.transform.parent = photoPageChild; Transform photoNumber = reqPhotoGuide.FindChild("PhotoNumber"); photoNumber.renderer.enabled = false; nwPhotoRender.transform.parent = photoPageChild; reqPhotoGuide.parent = photoPageChild; } } triggerSoundAtCamera("PageTurn"); }
private void displayCloseupView(int para_photoPosID, Photo para_reqPhotoData) { isInContentsView = false; isInPageView = false; Transform closeUpPhotoElement = Resources.Load<Transform>("Prefabs/CloseUpPhotoElement"); transform.parent = null; Transform nwCloseup = (Transform) Instantiate(closeUpPhotoElement,new Vector3(9000,transform.position.y,transform.position.z),Quaternion.identity); nwCloseup.name = "Closeup"; //nwCloseup.renderer.sortingOrder = 1600; //nwCloseup.FindChild("PhotoWhiteArea").renderer.sortingOrder = 1601; GameObject photoGuideObj = nwCloseup.FindChild("PhotoGuide").gameObject; //GameObject reqPhotoObjToCopy = photoPageChild.FindChild("PhotoPosition"+para_photoPosID).gameObject; PhotoVisualiser pvis = new PhotoVisualiser(); GameObject photoRendForCloseup = pvis.producePhotoRender("TmpCloseupPhoto",para_reqPhotoData,0.05f,photoGuideObj,true); //GameObject photoRendForCloseup = ((Transform) Instantiate(reqPhotoObjToCopy.transform,photoGuideObj.transform.position,photoGuideObj.transform.rotation)).gameObject; //GameObject photoRendBackground = photoRendForCloseup.transform.FindChild("PhotoBackground").gameObject; //Rect photoRendBackgroundBounds = CommonUnityUtils.get2DBounds(photoRendBackground.renderer.bounds); photoRendForCloseup.transform.localScale = new Vector3(0.5f,0.5f,1f);//new Vector3(photoGuideObj.renderer.bounds.size.x / photoRendBackgroundBounds.width, photoGuideObj.renderer.bounds.size.y / photoRendBackgroundBounds.height, 1); //fixAnimationsInCloseup(reqPhotoObjToCopy,photoRendForCloseup,new List<string>() { "PlayerAvatar","QuestGiver","ActivityOwner" }); photoRendForCloseup.transform.parent = nwCloseup; CommonUnityUtils.setSortingLayerOfEntireObject(nwCloseup.gameObject,"SpriteGUI"); CommonUnityUtils.setSortingOrderOfEntireObject(nwCloseup.gameObject,3600); nwCloseup.renderer.sortingOrder = 0; nwCloseup.FindChild("PhotoWhiteArea").renderer.sortingOrder = 1; nwCloseup.parent = transform; transform.parent = Camera.main.transform; PhotoVisualiser pVis = new PhotoVisualiser(); pVis.makeAllCharactersStill(photoRendForCloseup); CustomAnimationManager aniMang = nwCloseup.gameObject.AddComponent<CustomAnimationManager>(); List<List<AniCommandPrep>> batchLists = new List<List<AniCommandPrep>>(); List<AniCommandPrep> batch1 = new List<AniCommandPrep>(); batch1.Add(new AniCommandPrep("DelayForInterval",1,new List<System.Object>() { 0.5f })); batch1.Add(new AniCommandPrep("TeleportToLocation",1,new List<System.Object>() { new float[3]{transform.position.x,transform.position.y,transform.position.z}})); batchLists.Add(batch1); aniMang.init(batchLists); // Manual Scaling. (Tmp fix). nwCloseup.localScale = new Vector3(2,2,1); isInCloseupView = true; }