void Awake() { if (signalStrength == Signal.Low) { signal = PhoneOverlayManager.Signal.Low; } else if (signalStrength == Signal.Med) { signal = PhoneOverlayManager.Signal.Med; } }
// Use this for initialization void Start() { overlay = PhoneOverlayManager.Instance; screenRenderer = screen.GetComponent <MeshRenderer>(); screenRenderer.material = frontCamMaterial; selfieCameraState = selfieCamera.GetComponent <CameraState>(); //frontCameraState = frontCamera.GetComponent<CameraState>(); currentSignalStrength = overlay.signalStrength; SwitchToTutorial(); }