Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (!bossIsActive)
        {
            float p = _bps * Time.deltaTime;
            if (Random.value < p)
            {
                ActivateBoss();
            }
        }

        if (!phoneIsActive)
        {
            float t = _pps * Time.deltaTime;
            if (Random.value < t)
            {
                ActivatePhone();
            }
        }

        if (phoneIsActive && Input.GetKeyDown(KeyCode.P))
        {
            pc.PowerUpLaser();
            pm.AnswerPhone();
        }
    }