Example #1
0
    // Use this for initialization
    void Start()
    {
        forwardAngle     = 90;
        grounded         = true;
        alive            = true;
        rb               = this.GetComponent <Rigidbody>();
        initialCarAngle  = this.transform.rotation.eulerAngles.y;
        startConstraints = rb.constraints;
        highGear         = false;

        phoneScript = this.gameObject.GetComponent <PhoneControls>();
        roadScript  = roadSpawn.GetComponent <RoadSpawning>();
    }
    // Use this for initialization
    void Start()
    {
        nextShot     = 0;
        reverseImg   = false;
        playerScript = player.GetComponent <CarMoveBasic>();
        phoneScript  = player.GetComponent <PhoneControls>();

        origCamPos = camPos.transform.localPosition;


        currentOilSlicks = maxOilSlicks;

        if (shiftCamera == false)
        {
            shiftCamPos = Vector3.zero;
        }

        pouringMaterial.SetTextureOffset("_MainTex", Vector2.zero);
        pouringMaterial.SetTextureOffset("_BumpMap", Vector2.zero);
    }