//Adopt a new pet public void DoAdopt(InputField nameInput) { _petController.SpawnPet(new Pet(nameInput.text, _petData._petSpecies[Random.Range(0, _petData._petSpecies.Count)], Random.Range(100, 501), Random.Range(100, 501), Random.Range(100, 501), Random.Range(100, 501), RandomColor())); _menuPanel.SetActive(false); _instructionsPanel.SetActive(false); _adoptPanel.SetActive(false); }