Example #1
0
        public void InitChessPos(PersonData personData)
        {
            if (personData == null || personBase)
            {
                return;
            }
            GameObject model       = Resources.Load <GameObject>("Prefab/" + GameConfig.HeroModelPath[personData.Id]);
            GameObject personModel = Instantiate(model);

            personModel.transform.position = transform.position;
            personBase = personModel.GetComponent <PersonBase>();
            personBase.Init(personData);
        }