Example #1
0
    public void OnCamAuthClick()
    {
        if (Application.platform != RuntimePlatform.WindowsEditor)
        {
#if UNITY_ANDROID
            Debug.Log("camera is " + PermissionGranterUnity.IsPermissionGranted("android.permission.CAMERA"));
            StartCoroutine(startCamera());
            //Debug.Log("start Permission granted:");
            //PermissionGranterUnity.GrantPermission("android.permission.CAMERA", PermissionGrantedCallback);
#endif
        }
        else
        {
            cameraAuthed = 1;
            PlayerPrefs.SetInt("cameraauth", cameraAuthed);
        }
    }
Example #2
0
 public void CheckCamera()
 {
     text.text += "\nCheck permission: CAMERA" + ": " + (PermissionGranterUnity.IsPermissionGranted(CAMERA) ? "Yes" : "No");
 }
Example #3
0
 public void CheckStorage()
 {
     text.text += "\nCheck permission: WRITE_EXTERNAL_STORAGE" + ": " + (PermissionGranterUnity.IsPermissionGranted(WRITE_EXTERNAL_STORAGE) ? "Yes" : "No");
 }