static Modes() { ComboMenu = Menu.AddSubMenu("Combo"); HarassMenu = Menu.AddSubMenu("Harass"); LaneClearMenu = Menu.AddSubMenu("LaneClear"); JungleClearMenu = Menu.AddSubMenu("JungleClear"); LastHitMenu = Menu.AddSubMenu("LastHit"); FleeMenu = Menu.AddSubMenu("Flee"); SkinMenu = Menu.AddSubMenu("Skins"); PermaActiveMenu = Menu.AddSubMenu("PermaActive"); // Initialize all modes // Combo Combo.Initialize(); // Harass Harass.Initialize(); //LaneClear LaneClear.Initialize(); //JungleClear JungleClear.Initialize(); //LastHit //LastHit.Initialize(); //Flee Flee.Initialize(); //PermaActive PermaActive.Initialize(); }
static Modes() { Combo.Initialize(Menu.AddSubMenu("Combo")); Menu.AddSeparator(); Harass.Initialize(Menu.AddSubMenu("Harass")); Menu.AddSeparator(); Flee.Initialize(Menu.AddSubMenu("Flee")); Menu.AddSeparator(); LaneClear.Initialize(Menu.AddSubMenu("LaneClear")); Menu.AddSeparator(); Draw.Initialize(Menu.AddSubMenu("Draw")); Menu.AddSeparator(); PermaActive.Initialize(Menu.AddSubMenu("Misc")); }
static Modes() { Menu = Config.Menu.AddSubMenu(MenuName); Combo.Initialize(); Menu.AddSeparator(); Harass.Initialize(); Menu.AddSeparator(); LaneClear.Initialize(); Menu.AddSeparator(); JungleClear.Initialize(); Menu.AddSeparator(); PermaActive.Initialize(); Menu.AddSeparator(); }
static Modes() { _menu = Config._menu.AddSubMenu(MenuName); Combo.Initialize(); _menu.AddSeparator(); Harass.Initialize(); _menu.AddSeparator(); /*LaneClear.Initialize(); * _menu.AddSeparator(); * JungleClear.Initialize(); * _menu.AddSeparator();*/ PermaActive.Initialize(); _menu.AddSeparator(); }
static Modes() { ComboMenu = Menu.AddSubMenu("Combo"); HarassMenu = Menu.AddSubMenu("Harass"); LaneClearMenu = Menu.AddSubMenu("LaneClear"); JungleClearMenu = Menu.AddSubMenu("JungleClear"); LastHitMenu = Menu.AddSubMenu("LastHit"); FleeMenu = Menu.AddSubMenu("Flee"); DrawMenu = Menu.AddSubMenu("Drawings"); SkinMenu = Menu.AddSubMenu("Skins"); PermaActiveMenu = Menu.AddSubMenu("PermaActive"); // Initialize all modes // Combo Combo.Initialize(); // Harass Harass.Initialize(); //LaneClear LaneClear.Initialize(); //JungleClear JungleClear.Initialize(); //LastHit LastHit.Initialize(); //Flee Flee.Initialize(); // Illaoi does not simply flee... :°) //Skins Skins.Initialize(); //PermaActive PermaActive.Initialize(); //Drawings Drawings.Initialize(); }
static Modes() { // Initialize the menu ComboMenu = Menu.AddSubMenu("Combo"); Combo.Initialize(); HarassMenu = Menu.AddSubMenu("Harass"); Harass.Initialize(); LCMenu = Menu.AddSubMenu("LC"); LC.Initialize(); MiscMenu = Menu.AddSubMenu("Misc"); PermaActive.Initialize(); InsecMenu = Menu.AddSubMenu("GenSecâ„¢"); Insec.Initialize(); InterruptMenu = Menu.AddSubMenu("Interrupt"); Interrupt.Initialize(); // Initialize all modes // Combo Menu.AddSeparator(); // Harass }
static Modes() { // Initialize the menu ComboMenu = Menu.AddSubMenu("Combo"); Combo.Initialize(); InterruptMenu = Menu.AddSubMenu("Interrupt"); Interrupt.Initialize(); ShieldMenu = Menu.AddSubMenu("Shield"); ShieldManager.Initialize(); HarassMenu = Menu.AddSubMenu("Harass"); Harass.Initialize(); LCMenu = Menu.AddSubMenu("LastHit"); LC.Initialize(); MiscMenu = Menu.AddSubMenu("Misc"); PermaActive.Initialize(); // Initialize all modes // Combo Menu.AddSeparator(); // Harass }