//明杠 public void MingBar(int seat, int id) { //手牌删除3张 _handCardMgr.Gang(id, false); //某一位玩家的桌牌删除一张 if (GameManager.m_instance.m_ProState != null) { GameManager.m_instance.m_ProState._recyleCardMgr.DeleteCard(); } //碰牌区生成四张牌。特效 _pengGangMgr.Gang(GetSeat(seat), id, false); //激活手牌管理,摸 }
void MingBar(int id) { _handCardMgr.Gang(id, 1); DelRecycle(); _pengGangMgr.Gang(id, false); }