public void OnSetCustomLocation()
        {
            CustomPulloverEventHandler.IsAlreadyFollowing = true;
            Logger.Log("Set Pullover");
            try
            {
                if (false == FunctionsLSPDFR.IsPlayerPerformingPullover() || false == PedsManager.LocalPlayer().IsInAnyVehicle(false))
                {
                    Logger.Log("Cancelled");
                    CustomPulloverEventHandler.IsAlreadyFollowing = false;
                    return;
                }

                Vehicle playerPatrolCar = PedsManager.LocalPlayer().CurrentVehicle;
                Vehicle pulledCar       = (Vehicle)World.GetClosestEntity(playerPatrolCar.GetOffsetPosition(Vector3.RelativeFront * 8f), 8f, (GetEntitiesFlags.ConsiderGroundVehicles | GetEntitiesFlags.ConsiderBoats | GetEntitiesFlags.ExcludeEmptyVehicles | GetEntitiesFlags.ExcludeEmergencyVehicles));

                if (null == pulledCar || (false == pulledCar.IsValid() || (pulledCar == playerPatrolCar)))
                {
                    Logger.Log("No car or no valid car");
                    CustomPulloverEventHandler.IsAlreadyFollowing = false;
                    return;
                }

                if (pulledCar.Speed > 0.2f)
                {
                    Game.DisplayNotification("The vehicle must be stopped before you can do this.");
                    CustomPulloverEventHandler.IsAlreadyFollowing = false;
                    return;
                }

                Ped pulledDriver = pulledCar.Driver;
                pulledDriver.IsPersistent = true;
                if (!pulledDriver.IsPersistent || FunctionsLSPDFR.GetPulloverSuspect(FunctionsLSPDFR.GetCurrentPullover()) != pulledDriver)
                {
                    Logger.Log("Not persistent");
                    CustomPulloverEventHandler.IsAlreadyFollowing = false;
                    return;
                }

                CustomPulloverEvent customPulloverEvent = new CustomPulloverEvent(pulledCar, pulledDriver);
                this.OnEventHandler(customPulloverEvent);
            }
            catch (Exception e)
            {
                Game.LogTrivial("---------- EXCEPTION ---------");
                Game.LogTrivial(e.Message);
                Game.LogTrivial("---------- END  ---------");
            }
            finally
            {
                CustomPulloverEventHandler.IsAlreadyFollowing = false;
            }
        }
        public static void GiveParkingTicket(GiveParkingTicketEvent parkingTicketEvent)
        {
            Vehicle vehicle      = parkingTicketEvent.Vehicle;
            string  modelName    = vehicle.Model.Name.ToLower();
            string  licencePlate = vehicle.LicensePlate;
            string  lexemArticle = ParkingTicketsEventHandler.Vowels.Contains <string>(modelName[0].ToString()) ? "an" : "a";

            string licencePlateAudioMessage = "";

            if (ParkingTicketsEventHandler.Numbers.Contains <string>(modelName.Last().ToString()))
            {
                modelName = modelName.Substring(0, modelName.Length - 1);
            }
            modelName = char.ToUpper(modelName[0]) + modelName.Substring(1);

            foreach (char character in licencePlate)
            {
                if (!Char.IsWhiteSpace(character))
                {
                    licencePlateAudioMessage = licencePlateAudioMessage + " " + character;
                }
            }

            ParkingTicketsEventHandler.Infos.Enabled = true;
            ParkingTicketsEventHandler.Infos.Text    = "Vehicle " + modelName + " (" + licencePlate + ")";
            ParkingTicketsEventHandler.Infos.Enabled = false;

            Game.DisplayNotification("~g~Traffic Officer ~s~is reporting an ~r~illegally parked vehicle.");
            Game.DisplayNotification("~b~Processing a parking ticket (" + parkingTicketEvent.Amount + ") for " + lexemArticle + " ~r~" + modelName + "~b~ with licence plate: ~r~" + licencePlate + ".");
            Game.DisplayNotification("~b~The offending ~r~" + modelName + " ~b~is parked on ~o~" + World.GetStreetName(vehicle.Position) + ".");


            PedsManager.LocalPlayer().Inventory.GiveNewWeapon(new WeaponAsset("WEAPON_UNARMED"), 0, true);
            Rage.Object notepad   = new Rage.Object("prop_notepad_02", PedsManager.LocalPlayer().Position);
            int         boneIndex = NativeFunction.Natives.GET_PED_BONE_INDEX <int>(PedsManager.LocalPlayer(), (int)PedBoneId.LeftThumb2);

            NativeFunction.Natives.ATTACH_ENTITY_TO_ENTITY(notepad, PedsManager.LocalPlayer(), boneIndex, 0f, 0f, 0f, 0f, 0f, 0f, true, false, false, false, 2, 1);
            PedsManager.LocalPlayer().Tasks.PlayAnimation("veh@busted_std", "issue_ticket_cop", 1f, AnimationFlags.Loop | AnimationFlags.UpperBodyOnly).WaitForCompletion(8000);
            notepad.Delete();

            vehicle.IsPersistent = false;
            PedsManager.LocalPlayer().Tasks.PlayAnimation("random@arrests", "generic_radio_enter", 0.7f, AnimationFlags.UpperBodyOnly | AnimationFlags.StayInEndFrame).WaitForCompletion(1500);
            GameFiber.Sleep(2000);
            FunctionsLSPDFR.PlayScannerAudioUsingPosition("INTRO_01 OFFICERS_REPORT_02 ILLEGALLY_PARKED_VEHICLE IN_OR_ON_POSITION INTRO_02  OUTRO_03 TARGET_VEHICLE_LICENCE_PLATE UHH" + licencePlateAudioMessage + " NOISE_SHORT CODE4_ADAM OFFICER_INTRO_02 PROCEED_WITH_PATROL NOISE_SHORT OUTRO_02", PedsManager.LocalPlayer().Position);
            PedsManager.LocalPlayer().Tasks.PlayAnimation("random@arrests", "generic_radio_exit", 1.0f, AnimationFlags.UpperBodyOnly);
            ParkingTicketsEventHandler.AlreadyGivedTicketsLicencePlateCollection.Add(vehicle.LicensePlate);
        }
Example #3
0
        protected void HandleAttack(bool withWeapon)
        {
            if (Tools.HavingChance(8, 10))
            {
                this.Driver.BlockPermanentEvents = true;
            }



            if (this.Driver.IsInVehicle(this.Vehicle, true))
            {
                if (Tools.HavingChance(2, 10))
                {
                    this.Driver.Tasks.SmashCarWindow();
                    GameFiber.Wait(600);
                }
                this.Driver.Tasks.LeaveVehicle(LeaveVehicleFlags.LeaveDoorOpen).WaitForCompletion(3000);
                this.Driver.Tasks.Clear();
            }

            GameFiber.Wait(600);

            if (withWeapon)
            {
                if (this.Driver.Inventory.Weapons.Count() == 0)
                {
                    this.HandleDriverHaveWeapon();
                }
                GameFiber.Wait(600);
                Rage.Native.NativeFunction.Natives.TaskCombatPed(this.Driver, PedsManager.LocalPlayer(), 0, 16);
            }
            else
            {
                this.Driver.KeepTasks = true;
                this.Driver.Tasks.FightAgainst(PedsManager.LocalPlayer());
            }
        }
 public override void OnProcessEvent()
 {
     GameFiber.Yield();
     if (this.IsPulledOverDriver())
     {
         if (Tools.HavingChance(5, 10))
         {
             this.Driver.CanAttackFriendlies = true;
         }
         Logger.Log("The driver's behaviour is ~o~supect. You can investigate", true);
         FunctionsLSPDFR.PlayScannerAudioUsingPosition("INTRO_01 OFFICERS_REPORT_02 SUSPICIOUS PERSON IN_OR_ON_POSITION OUTRO_03 NOISE_SHORT CODE4_ADAM PROCEED_WITH_PATROL NOISE_SHORT OUTRO_02", PedsManager.LocalPlayer().Position);
         this.IsPerformedPullOver = true;
         this.IsEventRunning      = false;
         return;
     }
     if (PedsManager.IsAwayFromLocalPlayer(this.Driver.Position))
     {
         this.IsEventRunning = false;
         return;
     }
     if (Tools.HavingChance(30, 100) && false == this.RecklessDriving)
     {
         this.HandleRecklessDrinving();
     }
     this.HandleSafeEventRunning();
     GameFiber.Sleep(300);
 }
        public static void SetCustomPulloverLocation(CustomPulloverEvent customPulloverEvent)
        {
            Blip driverBlip = customPulloverEvent.PulledDriver.AttachBlip();

            driverBlip.Flash(500, -1);
            driverBlip.Color = System.Drawing.Color.Yellow;
            if (Tools.HavingChance(2, 10))
            {
                customPulloverEvent.PulledDriver.CanAttackFriendlies = true;
            }
            Vehicle playerPatrolCar = PedsManager.LocalPlayer().CurrentVehicle;
            int     checkpoint      = 0;

            try
            {
                Vector3 checkPointPosition = PedsManager.LocalPlayer().GetOffsetPosition(new Vector3(0f, 8f, -1f));
                checkpoint = NativeFunction.Natives.CREATE_CHECKPOINT <int>(46, checkPointPosition.X, checkPointPosition.Y, checkPointPosition.Z, checkPointPosition.X, checkPointPosition.Y, checkPointPosition.Z, 3.5f, 255, 0, 0, 255, 0);;
                float xOffset       = 0;
                float yOffset       = 0;
                float zOffset       = 0;
                bool  SuccessfulSet = false;
                while (true)
                {
                    GameFiber.Wait(70);
                    Game.DisplaySubtitle("Set your desired ~o~pullover ~s~location. Hold ~b~Enter ~s~when done.", 100);
                    checkPointPosition = PedsManager.LocalPlayer().GetOffsetPosition(new Vector3((float)xOffset + 0.5f, (float)(yOffset + 8), (float)(-1 + zOffset)));
                    if (false == CustomPulloverEventHandler.IsAlreadyFollowing)
                    {
                        break;
                    }
                    if (false == FunctionsLSPDFR.IsPlayerPerformingPullover())
                    {
                        Game.DisplayNotification("You cancelled the ~b~Traffic Stop.");
                        break;
                    }
                    if (false == PedsManager.LocalPlayer().IsInVehicle(playerPatrolCar, false))
                    {
                        break;
                    }

                    if (KeysManager.IsKeyDownRightNowComputerCheck(Configuration.Instance.ReadKey(CustomPulloverEventHandler.K_POS_RESET, "NumPad5")))
                    {
                        xOffset = 0;
                        yOffset = 0;
                        zOffset = 0;
                    }
                    if (KeysManager.IsKeyDownRightNowComputerCheck(Configuration.Instance.ReadKey(CustomPulloverEventHandler.K_POS_FORWARD, "NumPad8")))
                    {
                        yOffset++;
                    }
                    if (KeysManager.IsKeyDownRightNowComputerCheck(Configuration.Instance.ReadKey(CustomPulloverEventHandler.K_POS_BACK, "NumPad2")))
                    {
                        yOffset--;
                    }
                    if (KeysManager.IsKeyDownRightNowComputerCheck(Configuration.Instance.ReadKey(CustomPulloverEventHandler.K_POS_RIGHT, "NumPad6")))
                    {
                        xOffset++;
                    }
                    if (KeysManager.IsKeyDownRightNowComputerCheck(Configuration.Instance.ReadKey(CustomPulloverEventHandler.K_POS_LEFT, "NumPad4")))
                    {
                        xOffset--;
                    }
                    if (KeysManager.IsKeyDownRightNowComputerCheck(Configuration.Instance.ReadKey(CustomPulloverEventHandler.K_POS_UP, "NumPad9")))
                    {
                        zOffset++;
                    }
                    if (KeysManager.IsKeyDownRightNowComputerCheck(Configuration.Instance.ReadKey(CustomPulloverEventHandler.K_POS_DOWN, "NumPad3")))
                    {
                        zOffset--;
                    }

                    if (KeysManager.IsKeyDownRightNowComputerCheck(System.Windows.Forms.Keys.Enter))
                    {
                        SuccessfulSet = true;
                        break;
                    }

                    NativeFunction.Natives.DELETE_CHECKPOINT(checkpoint);
                    checkpoint = NativeFunction.Natives.CREATE_CHECKPOINT <int>(46, checkPointPosition.X, checkPointPosition.Y, checkPointPosition.Z, checkPointPosition.X, checkPointPosition.Y, checkPointPosition.Z, 3f, 255, 0, 0, 255, 0);
                    NativeFunction.Natives.SET_CHECKPOINT_CYLINDER_HEIGHT(checkpoint, 2f, 2f, 2f);
                }
                NativeFunction.Natives.DELETE_CHECKPOINT(checkpoint);

                if (SuccessfulSet)
                {
                    try
                    {
                        playerPatrolCar.BlipSiren(true);
                        Game.LocalPlayer.Character.Tasks.PlayAnimation("friends@frj@ig_1", "wave_c", 1f, AnimationFlags.SecondaryTask | AnimationFlags.UpperBodyOnly);
                    }
                    catch { }
                    while (true)
                    {
                        GameFiber.Yield();
                        if (Vector3.Distance(customPulloverEvent.PulledDriver.Position, PedsManager.LocalPlayer().Position) > 25f)
                        {
                            Game.DisplaySubtitle("~h~~r~Stay close to the vehicle.", 700);
                        }

                        if (false == FunctionsLSPDFR.IsPlayerPerformingPullover())
                        {
                            Game.DisplayNotification("You cancelled the ~b~Traffic Stop.");
                            break;
                        }

                        if (false == PedsManager.LocalPlayer().IsInVehicle(playerPatrolCar, false) || false == CustomPulloverEventHandler.IsAlreadyFollowing)
                        {
                            break;
                        }


                        Rage.Task drivetask = customPulloverEvent.PulledDriver.Tasks.DriveToPosition(checkPointPosition, 12f, VehicleDrivingFlags.DriveAroundVehicles | VehicleDrivingFlags.DriveAroundObjects | VehicleDrivingFlags.AllowMedianCrossing | VehicleDrivingFlags.YieldToCrossingPedestrians);
                        GameFiber.Wait(700);
                        if (false == drivetask.IsActive || Vector3.Distance(customPulloverEvent.PulledDriver.Position, checkPointPosition) < 1.5f) //exit if driver end task or is away from the expected position
                        {
                            break;
                        }
                    }
                    if (customPulloverEvent.pulledVehicle.Exists())
                    {
                        if (customPulloverEvent.PulledDriver.Exists())
                        {
                            customPulloverEvent.PulledDriver.Tasks.PerformDrivingManeuver(VehicleManeuver.Wait);
                        }
                    }
                }
            }
            catch (Exception e)
            {
                NativeFunction.Natives.DELETE_CHECKPOINT(checkpoint);
                Game.LogTrivial("---------- EXCEPTION ---------");
                Game.LogTrivial(e.Message);
                Game.LogTrivial("---------- END  ---------");
            }
            finally
            {
                if (driverBlip.IsValid() && driverBlip.Exists())
                {
                    driverBlip.Delete();
                }
                CustomPulloverEventHandler.IsAlreadyFollowing = false;
            }
        }