private void showP(int i)
        {
            Pname.Text = "Player" + (i + 1);

            Binding BindC = new Binding("Pcash[" + i + "]");

            BindC.Source = view;
            PcashT.SetBinding(TextBlock.TextProperty, BindC);

            Binding BindW = new Binding("Pwealth[" + i + "]");

            BindW.Source = view;
            PwealthT.SetBinding(TextBlock.TextProperty, BindW);

            Binding BindP = new Binding("Pprop[" + i + "]");

            BindP.Source = view;
            PpropT.SetBinding(TextBlock.TextProperty, BindP);



            //PcashT.Text = view.Pcash[i].ToString();
            //PwealthT.Text = view.Pwealth[i].ToString();
            //PpropT.Text = view.Pprop[i];
            P1.IsEnabled     = false;
            P2.IsEnabled     = false;
            P3.IsEnabled     = false;
            P4.IsEnabled     = false;
            Pstat.Visibility = Visibility.Visible;
        }
Example #2
0
        private void showP(int i)
        {
            Binding BindC = new Binding("Pcash[" + i + "]");

            BindC.Source = view;
            PcashT.SetBinding(TextBlock.TextProperty, BindC);

            Binding BindW = new Binding("Pwealth[" + i + "]");

            BindW.Source = view;
            PwealthT.SetBinding(TextBlock.TextProperty, BindW);

            Binding BindP = new Binding("Pprop[" + i + "]");

            BindP.Source = view;
            PpropT.SetBinding(TextBlock.TextProperty, BindP);



            //PcashT.Text = view.Pcash[i].ToString();
            //PwealthT.Text = view.Pwealth[i].ToString();
            //PpropT.Text = view.Pprop[i];
        }