Example #1
0
 private void Start()
 {
     pause = FindObjectOfType <Pause_Game>();
     if (pause == null)
     {
         Debug.Log("Cannot find pause gameobject");
     }
 }
    void Awake()
    {
        GameObject global_scripts = GameObject.Find("Global_Scripts");

        scoreScreen = (GameObject)Resources.Load(folder + "ScoreboardBackdrop");
        pauser      = global_scripts.GetComponent <Pause_Game> ();
        gameTimer   = GameObject.Find("GameTimer").GetComponent <Countdown>();
        canvas      = GameObject.Find("Canvas");
    }
Example #3
0
 // Use this for initialization
 void Start()
 {
     p0         = GameObject.Find("Player_0").GetComponent <Character_Move>();
     pause      = GameObject.Find("PauseListen").GetComponent <Pause_Game>();
     transition = GameObject.Find("Transition").GetComponent <Transition_Scene>();
 }