Example #1
0
 public void Timeout()
 {
     my_SM.TimeOut_Sarbacane();
     Time.timeScale = 0;
     TimerText.text = "0:0";
     Endgame_Button.SetActive(true);
     Timer_Button.SetActive(false);
     Pause_Button.SetActive(false);
     t = 0;
     Shoot_Button.SetActive(false);
 }
Example #2
0
        void ReleaseDesignerOutlets()
        {
            if (BannerLogo != null)
            {
                BannerLogo.Dispose();
                BannerLogo = null;
            }

            if (BarButtonItem != null)
            {
                BarButtonItem.Dispose();
                BarButtonItem = null;
            }

            if (BarButtonItem2 != null)
            {
                BarButtonItem2.Dispose();
                BarButtonItem2 = null;
            }

            if (BarButtonItem3 != null)
            {
                BarButtonItem3.Dispose();
                BarButtonItem3 = null;
            }

            if (BarButtonItem4 != null)
            {
                BarButtonItem4.Dispose();
                BarButtonItem4 = null;
            }

            if (BarButtonItem5 != null)
            {
                BarButtonItem5.Dispose();
                BarButtonItem5 = null;
            }

            if (MainTitle != null)
            {
                MainTitle.Dispose();
                MainTitle = null;
            }

            if (MainView != null)
            {
                MainView.Dispose();
                MainView = null;
            }

            if (MapType_Segmented != null)
            {
                MapType_Segmented.Dispose();
                MapType_Segmented = null;
            }

            if (MapView != null)
            {
                MapView.Dispose();
                MapView = null;
            }

            if (Pause_Button != null)
            {
                Pause_Button.Dispose();
                Pause_Button = null;
            }

            if (SoundBar != null)
            {
                SoundBar.Dispose();
                SoundBar = null;
            }

            if (Start_Button != null)
            {
                Start_Button.Dispose();
                Start_Button = null;
            }

            if (Stop_Button != null)
            {
                Stop_Button.Dispose();
                Stop_Button = null;
            }
        }