Example #1
0
        public void Disable()
        {
            Debug.Log("Disable GAME_ASYNC");
            _gameWindow._objBackground.SetActive(true);
            _uiManager.ShowWindow(UIWindowEnum.SPLASH, true);

            _gameWindow.Hide();
            _pauseWindow.Hide();

            // -------------------------------------------
            //

            EventManager._init.Game.MenuButton.Resume -= Resume;
            _pauseWindow.OnMenuClick -= Menu;
            // -------------------------------------------

            _gameManager.Destroy();
        }
Example #2
0
 public static void HideStatic()
 {
     instance.Hide();
 }
Example #3
0
 public static void HideStatic()
 {
     instance.Hide();
     SoundManager.PlaySound(SoundManager.Sound.Pause);
 }
Example #4
0
 private void PauseWindowOnContinueButtonClickEvent()
 {
     _pauseWindow.Hide();
 }
Example #5
0
 public static void HideStatic()
 {
     i.Hide();
 }
Example #6
0
 public static void HideStatic()
 {
     sharedInstence.Hide();
 }
Example #7
0
 public static void HideStatic()
 {
     shareInstance.Hide();
 }