Example #1
0
 public GameScreen(ContentManager content, TryNativeWindow.MyNativeWindow nativeWindow)
 {
     pause = new PauseScreen(nativeWindow);
     pause.Content(content);
     nukes.contents(content);
     buildings.Building_Type(content);
     clouds     = content.Load <Texture2D>("clouds");
     background = content.Load <Texture2D>("Background");
     font       = content.Load <SpriteFont>("Bomb_Font");
 }