Example #1
0
    // Use this for initialization
    void Start()
    {
        AddObserver(GameManager.Instance);
        m_PauseCanvas = GameObject.Find("PauseMenu");
        m_OptionsCanvas = GameObject.Find("OptionsMenu");
        m_InputCanvas = GameObject.Find("InputMenu");

        m_InputMenu = m_InputCanvas.GetComponent<PauseInputMenu>();

        m_PauseCanvas.SetActive(false);
        m_OptionsCanvas.SetActive(false);
        m_InputCanvas.SetActive(false);
    }
Example #2
0
    // Use this for initialization
    void Start()
    {
        AddObserver(GameManager.Instance);
        m_PauseCanvas   = GameObject.Find("PauseMenu");
        m_OptionsCanvas = GameObject.Find("OptionsMenu");
        m_InputCanvas   = GameObject.Find("InputMenu");

        m_InputMenu = m_InputCanvas.GetComponent <PauseInputMenu>();

        m_PauseCanvas.SetActive(false);
        m_OptionsCanvas.SetActive(false);
        m_InputCanvas.SetActive(false);
    }