private void OnStartLocalPlayer_UCE_PatreonManager()
    {
        patreon = GetComponent <Patreon>();

        if (patreon != null && !string.IsNullOrWhiteSpace(patreon.client_id))
        {
            patreon.onConnect = UCE_RefreshPatreonToken;
            patreon.connect();
        }
    }
 // Use this for initialization
 void Start()
 {
     patreon           = GetComponent <Patreon>();
     patreon.onConnect = setTextValueOnConnect;
     patreon.onError   = setTextValue;
 }