private void OnStartLocalPlayer_UCE_PatreonManager() { patreon = GetComponent <Patreon>(); if (patreon != null && !string.IsNullOrWhiteSpace(patreon.client_id)) { patreon.onConnect = UCE_RefreshPatreonToken; patreon.connect(); } }
// Use this for initialization void Start() { patreon = GetComponent <Patreon>(); patreon.onConnect = setTextValueOnConnect; patreon.onError = setTextValue; }