//=========== READING ============ #region Reading /** <summary> Reads the object header. </summary> */ internal override void Read(BinaryReader reader) { reader.Read(this.Reserved0, 0, this.Reserved0.Length); this.Flags = (PathingFlags)reader.ReadUInt16(); this.Reserved1 = reader.ReadUInt16(); }
//========= CONSTRUCTORS ========= #region Constructors /** <summary> Constructs the default object header. </summary> */ public PathingHeader() { this.Reserved0 = new byte[10]; this.Flags = PathingFlags.None; this.Reserved1 = 0; }