private void DrawSubregions() { PathfinderRenderer.GetInstance().drawSubregions = !PathfinderRenderer.GetInstance().drawSubregions; }
protected override void Awake() { pathfinderRenderer = GetComponent <PathfinderRenderer>(); }
private void DrawSubregions() { PathfinderRenderer.GetInstance().drawSubregions = !PathfinderRenderer.GetInstance().drawSubregions; }
protected override void Awake() { pathfinderRenderer = GetComponent <PathfinderRenderer>(); }