public override bool ValidateParams(string line) { try { if (!ParsingUtilities.HasTwoParam(name, line)) { return(false); } } catch (RegexMatchTimeoutException) { return(false); } string[] arguments = ParsingUtilities.GetQuoteArguments(line); string copyFromArg = PathTracker.CombineRelativePath(arguments[0]); string copyToArg = PathTracker.CombineRelativePath(arguments[1]); // Check if copyFrom file exists. if (!PathTracker.IsFilePathValid(copyFromArg)) { throw new InvalidPathException("COPY_FILE_DOESNT_EXIST"); } // Check if copyTo file doesn't exist. if (PathTracker.IsFilePathValid(copyToArg)) { throw new InvalidPathException("COPY_FILE_ALREADY_EXISTS"); } return(true); }
public override bool ValidateParams(string line) { try { if (!ParsingUtilities.HasOneParam(name, line)) { return(false); } } catch (RegexMatchTimeoutException) { return(false); } string path; try { path = ParsingUtilities.GetQuoteOneArgument(line); } catch (RegexMatchTimeoutException) { return(false); } if (!PathTracker.IsDirPathValid(path)) { throw new InvalidPathException(); } return(true); }
public override void Execute() { string[] dirNamesArr = DirFileUtilities.GetDirectoriesNames(PathTracker.GetInstance().ToString()); string[] fileNamesArr = DirFileUtilities.GetFileNames(PathTracker.GetInstance().ToString()); MethodsOutput.PrintLocalStringLine("DIRECTORIES"); if (dirNamesArr.Length > 0) { MethodsOutput.PrintArray(dirNamesArr); } else { MethodsOutput.PrintLocalStringLine("NO_DIRECTORIES"); } MethodsOutput.SkipLine(); MethodsOutput.PrintLocalStringLine("FILES"); if (fileNamesArr.Length > 0) { MethodsOutput.PrintArray(fileNamesArr); } else { MethodsOutput.PrintLocalStringLine("NO_FILES"); } }
public override bool ValidateParams(string line) { // Concat command can have 1 and more options. try { if (!ParsingUtilities.HasAtLeastOneParam(name, line)) { return(false); } } catch (RegexMatchTimeoutException) { return(false); } string[] paths = ParsingUtilities.GetQuoteArguments(line); foreach (var path in paths) { // Check if all files exist. if (!PathTracker.IsFilePathValid(path)) { throw new InvalidPathException("FILE_NOT_FOUND"); } } return(true); }
public override bool ValidateParams(string line) { // Checking if command line has only 1 param. try { if (!ParsingUtilities.HasOneParam(name, line)) { return(false); } } catch (RegexMatchTimeoutException) { return(false); } string filePathArg = ParsingUtilities.GetQuoteOneArgument(line); // Check if file exists. if (!PathTracker.IsFilePathValid(PathTracker.CombineRelativePath(filePathArg))) { throw new InvalidPathException("FILE_NOT_FOUND"); } return(true); }
public override void TakeParameters(string line) { string[] paths = ParsingUtilities.GetQuoteArguments(line); for (int i = 0; i < paths.Length; i++) { paths[i] = PathTracker.CombineRelativePath(paths[i]); } filePaths = paths; }
public override void TakeParameters(string line) { string[] arguments = ParsingUtilities.GetQuoteArguments(line); filePath = PathTracker.CombineRelativePath(arguments[0]); someText = arguments[1]; // Selecting user's encoding. currentEncoding = ParsingUtilities.HasThreeParam(name, line) ? EncodingUtilities.dictStrEncoding[arguments[2]] : defaultEncoding; }
// Use this for initialization void Start() { enemyObject = this.gameObject; allWaypoints = FindObjectOfType <AllWaypoints>(); pathTracker = enemyObject.GetComponentInChildren <PathTracker>(); thePlayerTracker = FindObjectOfType <PlayerPathTracker>(); //waypointsParent = GameObject.Find("WayPointsMaster"); barrierCheck = false; stillChecking = false; notInList = true; count = 0; }
public override bool ValidateParams(string line) { // Print command can have 1 option or 2 options. try { if (!(ParsingUtilities.HasOneParam(name, line) || ParsingUtilities.HasTwoParam(name, line))) { return(false); } } catch (RegexMatchTimeoutException) { return(false); } string path; try { string[] arguments = ParsingUtilities.GetQuoteArguments(line); // User has not specified encoding. if (!ParsingUtilities.HasOneParam(name, line)) { // Trying to find specified encoding. var encodingStr = arguments[1]; if (!EncodingUtilities.dictStrEncoding.ContainsKey(encodingStr)) { throw new InvalidEncodingException(); } } path = arguments[0]; } catch (RegexMatchTimeoutException) { return(false); } // Check if file exists. if (!PathTracker.IsFilePathValid(path)) { throw new InvalidPathException("FILE_NOT_FOUND"); } return(true); }
public override bool ValidateParams(string line) { // Print command can have 2 or 3 options. try { if (!(ParsingUtilities.HasTwoParam(name, line) || ParsingUtilities.HasThreeParam(name, line))) { return(false); } } catch (RegexMatchTimeoutException) { return(false); } string[] arguments = ParsingUtilities.GetQuoteArguments(line); string path = PathTracker.CombineRelativePath(arguments[0]); // Check if file already exists. if (PathTracker.IsFilePathValid(path)) { throw new InvalidPathException("FILE_ALREADY_EXISTS"); } // Check if chosen encoding is correct. try { if (ParsingUtilities.HasThreeParam(name, line)) { if (!EncodingUtilities.dictStrEncoding.ContainsKey(arguments[2])) { throw new InvalidEncodingException(); } } } catch (RegexMatchTimeoutException) { return(false); } return(true); }
public override bool ValidateParams(string line) { // Checking if command was written without params. try { if (!ParsingUtilities.HasNoParam(name, line)) { return(false); } } catch (RegexMatchTimeoutException) { return(false); } // Checking if getting directories and files is possible. DirFileUtilities.GetDirectoriesNames(PathTracker.GetInstance().ToString()); DirFileUtilities.GetFileNames(PathTracker.GetInstance().ToString()); return(true); }
void Awake() { pathTracker = GetComponent <PathTracker>(); selfCollider = GetComponent <Collider2D>(); disc = GameObject.FindObjectOfType <Disc>(); }
/// <summary> /// <inheritdoc cref="ReadStringPrefix" /> /// Uses path as prefix. /// </summary> /// <returns> Read line. </returns> public static string ReadStringPrefixPath() { return(ReadStringPrefix(LocalizationManager.getInstance() .GetLocalizedFormat("CONSOLE_PATH_INPUT_PREFIX", PathTracker.GetInstance()))); }
public override void Execute() { MethodsOutput.PrintFileEncoding(PathTracker.CombineRelativePath(filePath), currentEncoding); }
private void PathTrackerOnPathModifier(PathEventArgs args) { Debug.WriteLineIf(_gesture.Modifier != args.Modifier, "Gesture:" + _gesture); _gesture.Modifier = args.Modifier; if (IsInCaptureMode) { return; } //如果当前被“捕获”了,则把修饰符事件发送给命令。 if (_effectiveIntent != null) { var modifierStateAwareCommand = _effectiveIntent.Command as IGestureModifiersAware; if (PathTracker.IsSuspended && modifierStateAwareCommand != null) { modifierStateAwareCommand.ModifierTriggered(args.Modifier); return; } } var lastEffectiveIntent = _effectiveIntent; _effectiveIntent = IntentFinder.Find(_gesture, args.Context); if (_effectiveIntent != null) { if (IntentRecognized != null && _effectiveIntent != lastEffectiveIntent) { IntentRecognized(_effectiveIntent); } //如果设置了允许滚动时执行 且 确实可以执行(手势包含滚轮),则执行 //这样执行之后,在释放手势的时候应该 不再执行! if (_effectiveIntent.CanExecuteOnModifier()) { OnIntentReadyToExecuteOnModifier(args.Modifier); var modifierStateAwareCommand = _effectiveIntent.Command as IGestureModifiersAware; //todo: 这个逻辑似乎应该放在GestureIntent中 if (modifierStateAwareCommand != null) { modifierStateAwareCommand.ReportStatus += OnCommandReportStatus; GestureModifier observedModifiers; modifierStateAwareCommand.GestureRecognized(out observedModifiers); //要观察的modifier事件与PathTracker需要排除的恰好相反 PathTracker.SuspendTemprarily(filteredModifiers: GestureModifier.All & ~observedModifiers); } else { //对于非组合手势,同样unhook除了触发修饰符之外的所有修饰符,这样可以仍然反复执行,实现类似“多出粘贴”的功能! PathTracker.SuspendTemprarily(filteredModifiers: GestureModifier.None);//GestureModifier.All &~ args.Modifier); //todo:在这里发布一个事件应该是合理的 _effectiveIntent.Execute(args.Context, this); } } } else if (lastEffectiveIntent != null) { if (IntentInvalid != null) { IntentInvalid(); } } }
public virtual void Stop() { PathTracker.Stop(); OnStateChanged(State.STOPPED); }
public virtual void Start() { PathTracker.Start(); }
public static void Main(string[] args) { bool gamerunning = true; bool paused = false; char input = 'X'; PathTracker pathObject = new PathTracker(); EventMagic eventObject = new EventMagic(); Console.WriteLine(" ESCAPE FROM CANDYLAND!\n Controls: Press Space to Pause\n New Game Y/N?"); input = Convert.ToChar(Console.ReadKey().Key); if (Char.ToUpper(input) == 'Y') { Console.Write("\r Good! What else would you be doing?\n"); } else { Console.Write("\r Well that's a funny way to type 'Y'...\n"); } while (gamerunning) { do { while (!Console.KeyAvailable && gamerunning) { System.Threading.Thread.Sleep(100); Console.Write("\r SPACE:{0} DISTANCE LEFT:{1}", pathObject.currentspot, 1000 - pathObject.currentspot); pathObject.AdvanceSpot(); eventObject.PingEvent(pathObject); if (pathObject.currentspot >= 1000) { Console.WriteLine(" You Won! Boy howdy I hope this validates you. Also f**k you."); Console.WriteLine(" Press any key to quit."); Console.ReadKey(true); gamerunning = false; } } } while (gamerunning && Console.ReadKey(true).Key != ConsoleKey.Spacebar); paused = true; Console.WriteLine(""); while (paused && gamerunning) { Console.Write("\r GAME PAUSED. Hit V to View Surroundings, or hit Space to Proceed...\n"); input = Convert.ToChar(Console.ReadKey().Key); if (input == ' ') { Console.Write("Game Resumed.\n"); paused = false; } else if (Char.ToUpper(input) == 'V') { pathObject.SurroundingsView(); } else { Console.Write("Try Again."); } } } }
public override void TakeParameters(string line) { string[] arguments = ParsingUtilities.GetQuoteArguments(line); copyFromPath = PathTracker.CombineRelativePath(arguments[0]); copyToPath = PathTracker.CombineRelativePath(arguments[1]); }
public override void TakeParameters(string line) { string filePathArg = ParsingUtilities.GetQuoteOneArgument(line); filePath = PathTracker.CombineRelativePath(filePathArg); }
public override void Execute() { PathTracker.GetInstance().SetUpPath(newPath); }
public FileManager() { SetUpCommands(); PathTracker.GetInstance().SetUpProjectPath(); }