public void Setup()
 {
     data      = new DummyData();
     logic     = new DummyLogic(data);
     uut       = new PathFeeder(data, logic);
     posBounds = PathFeeder.MinimumProximityPosition;
     rotBounds = PathFeeder.MinimumProximityRotation;
     p1        = new URPose(1, 1, 1, 1, 1, 1);
     p2        = URPose.Copy(p1);
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     blackboard = GetComponent <Ant_Blackboard>();
     pathFeeder = GetComponent <PathFeeder>();
 }
Example #3
0
 // Start is called before the first frame update
 void Start()
 {
     blackboard = GetComponent <LadyBug_BlackBoard>();
     pathFeeder = GetComponent <PathFeeder>();
 }