void Start()
    {
        playerHealthController = FindObjectOfType<PlayerHealthController> ();

        pathContainer = path.GetComponent<PathContainer> ();
        pathNode = pathContainer.GetClosestPath (transform.position);

        _sc = FindObjectOfType<SightController> ();

        SendMessage ("Audio_SearchingEnter");

        transform.position = pathHead.transform.position;
    }