Example #1
0
        public void Should_Fail_Deny_By_Empty_Id()
        {
            // arrange
            var command          = PatchInviteCommandFake.DenyInvalidByEmptyId().Generate();
            var inviteRepository = InviteRepositoryMockBuilder.Create().Build();
            var sut = new DenyInviteValidator(inviteRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #2
0
        public void Should_Fail_Deny_By_Invite_NotPending()
        {
            // arrange
            var invite           = InviteFake.ValidWithStatus(InviteStatuses.Denied).Generate();
            var command          = PatchInviteCommandFake.DenyValid(invite.Id).Generate();
            var inviteRepository = InviteRepositoryMockBuilder.Create().GetByIdSuccess(output: invite).Build();
            var sut = new DenyInviteValidator(inviteRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #3
0
        public void Should_Fail_Cancel_By_Invite_NotFound()
        {
            // arrange
            var invite           = Invite.Null;
            var command          = PatchInviteCommandFake.CancelValid(invite.Id).Generate();
            var inviteRepository = InviteRepositoryMockBuilder.Create().GetByIdFail(command.Id).Build();
            var sut = new CancelInviteValidator(inviteRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #4
0
        public void Should_Fail_Accept_By_Guild_NotFound()
        {
            // arrange
            var invite           = InviteFake.InvalidWithoutGuild().Generate();
            var command          = PatchInviteCommandFake.AcceptValid(invite.Id).Generate();
            var inviteRepository = InviteRepositoryMockBuilder.Create().GetByIdSuccess(output: invite).Build();
            var sut = new AcceptInviteValidator(inviteRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.AssertErrorsCount(1);
        }
Example #5
0
        public void Should_Succeed_Deny()
        {
            // arrange
            var invite           = InviteFake.ValidWithStatus().Generate();
            var command          = PatchInviteCommandFake.DenyValid(invite.Id).Generate();
            var inviteRepository = InviteRepositoryMockBuilder.Create().GetByIdSuccess(output: invite).Build();
            var sut = new DenyInviteValidator(inviteRepository)
            {
                CascadeMode = FluentValidation.CascadeMode.Stop
            };

            // act
            var result = sut.Validate(command);

            // assert
            result.Should().NotBeNull().And.BeOfType <ValidationResult>();
            result.IsValid.Should().BeTrue();
        }
Example #6
0
        public async Task Handle_Should_Succeed_With_ValidCommand()
        {
            // arrange
            var deniedInvite     = InviteFake.ValidWithStatus(InviteStatuses.Pending).Generate();
            var command          = PatchInviteCommandFake.DenyValid(deniedInvite.Id).Generate();
            var inviteRepository = InviteRepositoryMockBuilder.Create()
                                   .GetByIdSuccess(command.Id, deniedInvite)
                                   .Update(deniedInvite, deniedInvite)
                                   .Build();
            var sut = new DenyInviteHandler(inviteRepository);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <InviteTestProxy>();
            result.Data.As <Invite>().Id.Should().Be(deniedInvite.Id);
            result.Data.As <Invite>().Status.Should().Be(InviteStatuses.Denied)
            .And.Be(deniedInvite.Status);
        }
Example #7
0
        public async Task Handle_Should_Succeed_With_ValidCommandAsync()
        {
            // arrange
            const int canceledCount   = 2;
            var       invitedMember   = MemberFake.GuildLeader().Generate();
            var       promotedMember  = invitedMember.GetGuild().GetVice();
            var       invitingGuild   = GuildFake.Complete().Generate();
            var       acceptedInvite  = InviteFake.ValidToAcceptWithInvitesToCancel(canceledCount, invitingGuild, invitedMember).Generate();
            var       command         = PatchInviteCommandFake.AcceptValid(acceptedInvite.Id).Generate();
            var       canceledInvites = acceptedInvite.GetInvitesToCancel().ToArray();

            var startedMembership  = MembershipFake.Active(invitingGuild, invitedMember).Generate();
            var finishedMembership = invitedMember.GetActiveMembership();

            var unit = UnitOfWorkMockBuilder.Create()
                       .SetupMembers(x => x.Update(input: invitedMember, output: invitedMember)
                                     .Update(input: promotedMember, output: promotedMember).Build())
                       .SetupMemberships(x => x.Insert(output: startedMembership).Update(output: finishedMembership).Build())
                       .SetupInvites(x =>
            {
                x.GetForAcceptOperationSuccess(input: command.Id, output: acceptedInvite)
                .Update(output: acceptedInvite);

                foreach (var i in canceledInvites)
                {
                    x.Update(i, i);
                }

                return(x.Build());
            }).Build();
            var factory = ModelFactoryMockBuilder.Create()
                          .CreateMembership(invitingGuild, invitedMember, startedMembership).Build();
            var sut = new AcceptInviteHandler(unit, factory);

            // act
            var result = await sut.Handle(command, default);

            // assert
            result.Should().NotBeNull().And.BeOfType <SuccessResult>();
            result.Success.Should().BeTrue();
            result.Errors.Should().BeEmpty();
            result.As <SuccessResult>().StatusCode.Should().Be(StatusCodes.Status200OK);
            result.Data.Should().NotBeNull().And.BeOfType <InviteTestProxy>();
            result.Data.As <Invite>().Id.Should().Be(acceptedInvite.Id);
            result.Data.As <Invite>().Status.Should().Be(InviteStatuses.Accepted)
            .And.Be(acceptedInvite.Status);

            invitedMember.Should().NotBeOfType <NullMember>();
            invitedMember.IsGuildLeader.Should().BeFalse();
            invitedMember.GetGuild().Should().Be(invitingGuild);

            invitingGuild.Should().NotBeOfType <NullGuild>();
            invitingGuild.Members.Should().Contain(invitedMember);

            finishedMembership.ModifiedDate.Should().NotBeNull()
            .And.Be(invitedMember.GetLastFinishedMembership().ModifiedDate);
            canceledInvites.Should().HaveCount(canceledCount)
            .And.OnlyContain(x => x.Status == InviteStatuses.Canceled);
            promotedMember.Should().NotBeNull().And.BeOfType <MemberTestProxy>();
            promotedMember.IsGuildLeader.Should().Be(!invitedMember.IsGuildLeader);
        }