public void Draw(SpriteBatch spriteBatch) { _mainMenuBackground.Draw(spriteBatch); _play.Draw(spriteBatch); _exit.Draw(spriteBatch); _userName.Draw(spriteBatch); _password.Draw(spriteBatch); _server.Draw(spriteBatch); _logo.Draw(spriteBatch); _zoom += 0.03f; spriteBatch.DrawString(_normalFont, "Not finished yet!", new Vector2(950, 250), Color.Yellow, -0.3f, new Vector2(100, 30), 1.5f + (float)Math.Abs(Math.Sin(_zoom)) / 2, SpriteEffects.None, 0); }