Example #1
0
 /// <summary>
 ///     Adds the party shield.
 /// </summary>
 /// <param name="message">The message.</param>
 /// <param name="partyShield">The party shield.</param>
 public static void AddPartyShield(this NetworkMessage message, PartyShield partyShield)
 {
     message.AddByte((byte)partyShield);
 }
 /// <summary>
 ///     Adds the specified message.
 /// </summary>
 /// <param name="message">The message.</param>
 /// <param name="characterSpawn">The character spawn.</param>
 /// <param name="partyShield">The party shield.</param>
 public static void Add(NetworkMessage message, CharacterSpawn characterSpawn, PartyShield partyShield)
 {
     message.AddPacketType(GamePacketType.CharacterShield);
     message.AddUInt32(characterSpawn.Id);
     message.AddPartyShield(partyShield);
 }