public void SendMatchAbandonment() { var message = new PartyNetworkMessageWrapper <GameWinnerType> { MessageType = PartyNetworkMessageEnum.MatchAbandonment }; SendDataMessage(message); }
public void SendMove(TicTacToeMove move) { var message = new PartyNetworkMessageWrapper <TicTacToeMove> { MessageType = PartyNetworkMessageEnum.Move, MessageData = move }; SendDataMessage(message); }
public void SendGameState(GameState gameState) { var message = new PartyNetworkMessageWrapper <GameState> { MessageType = PartyNetworkMessageEnum.GameState, MessageData = gameState }; SendDataMessage(message); }