Example #1
0
        bool OnPartyMemberTextEvent(PartyMemberTextEvent e, Action continuation)
        {
            var state        = Resolve <IGameState>();
            var party        = Resolve <IParty>();
            var sheet        = state.GetPartyMember(e.MemberId ?? party.Leader);
            var eventManager = Resolve <IEventManager>();
            var mapManager   = Resolve <IMapManager>();

            var(useEventText, textSourceId) = eventManager.Context?.Source switch
            {
                EventSource.Map map => (false, (int)map.MapId),
                EventSource.EventSet eventSet => (true, (int)eventSet.EventSetId),
                _ => (false, (int)mapManager.Current.MapId)
            };

            var textEvent =
                useEventText
                    ?  (BaseTextEvent) new EventTextEvent(
                    (EventSetId)textSourceId,
                    e.TextId,
                    TextLocation.TextInWindowWithPortrait,
                    sheet.PortraitId)
                    : new MapTextEvent(
                    (MapDataId)textSourceId,
                    e.TextId,
                    TextLocation.TextInWindowWithPortrait,
                    sheet.PortraitId);

            return(OnBaseTextEvent(textEvent, continuation));
        }
Example #2
0
        bool OnPartyMemberTextEvent(PartyMemberTextEvent e, Action continuation)
        {
            var party     = Resolve <IParty>();
            var textEvent = new TextEvent(ContextTextSource, e.TextId, TextLocation.PortraitLeft, e.MemberId);

            return(OnBaseTextEvent(textEvent, continuation));
        }