protected override void Execute(StartNewGame msg)
 {
     progress.Init(adventure);
     party.Initialized(heroes[0], heroes[1], heroes[2]);
     navigator.NavigateToGameScene();
 }
Example #2
0
 public void InitParty(BaseHero h1, BaseHero h2, BaseHero h3) => party.Initialized(h1, h2, h3);