public void Duplicate(PartsColor original) { Bound = original.Bound; Operation = original.Operation; #if ATTRIBUTE_DUPLICATE_DEEP /* MEMO: Deep copy */ int countVertex = original.VertexColor.Length; if ((null == VertexColor) || (VertexColor.Length != countVertex)) { VertexColor = new Color[countVertex]; } for (int i = 0; i < countVertex; i++) { VertexColor[i] = original.VertexColor[i]; } if ((null == RateAlpha) || (RateAlpha.Length != countVertex)) { RateAlpha = new float[countVertex]; } for (int i = 0; i < countVertex; i++) { RateAlpha[i] = original.RateAlpha[i]; } #else /* MEMO: Shallow copy */ VertexColor = original.VertexColor; RateAlpha = original.RateAlpha; #endif }
public override bool Equals(System.Object target) { if ((null == target) || (GetType() != target.GetType())) { return(false); } PartsColor targetData = (PartsColor)target; if ((Bound != targetData.Bound) || (Operation != targetData.Operation)) { return(false); } int countVertex = VertexColor.Length; if (VertexColor.Length != targetData.VertexColor.Length) { return(false); } for (int i = 0; i < countVertex; i++) { if (VertexColor[i] != targetData.VertexColor[i]) { return(false); } } countVertex = RateAlpha.Length; if (RateAlpha.Length != targetData.RateAlpha.Length) { return(false); } for (int i = 0; i < countVertex; i++) { if (RateAlpha[i] != targetData.RateAlpha[i]) { return(false); } } return(true); }
void Start() { DontDestroyOnLoad(this); flag = false; _moreu1 = moreu1.GetComponent<PartsColor>(); _moreu2 = moreu2.GetComponent<PartsColor>(); _shiku = shiku.GetComponent<PartsColor>(); _aiushi = shiku.GetComponent<PartsColor>(); }